forked from PaulStoffregen/Audio
-
Notifications
You must be signed in to change notification settings - Fork 0
/
effect_wavefolder.cpp
57 lines (52 loc) · 1.97 KB
/
effect_wavefolder.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
/* Wavefolder effect for Teensy Audio library
*
* Copyright (c) 2020, Mark Tillotson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "effect_wavefolder.h"
void AudioEffectWaveFolder::update()
{
audio_block_t * blocka = receiveWritable (0);
if (!blocka)
return;
audio_block_t * blockb = receiveReadOnly (1);
if (!blockb)
{
release (blocka);
return;
}
int16_t * pa = blocka->data ;
int16_t * pb = blockb->data ;
for (int i = 0 ; i < AUDIO_BLOCK_SAMPLES ; i++)
{
int32_t a12 = pa[i];
int32_t b12 = pb[i];
// scale upto 16 times input, so that can fold upto 16 times in each polarity
int32_t s1 = (a12 * b12 + 0x400) >> 11 ;
// if in a band where the sense needs to be reverse, detect this
bool flip1 = ((s1 + 0x8000) >> 16) & 1 ;
// reverse and truncate to 16 bits
s1 = 0xFFFF & (flip1 ? ~s1 : +s1) ;
pa[i] = s1;
}
transmit(blocka);
release(blocka);
release(blockb);
}