-
Notifications
You must be signed in to change notification settings - Fork 0
/
btreemaxnodeinlevel.c
153 lines (124 loc) · 3.71 KB
/
btreemaxnodeinlevel.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
/* Copyright © 2021-2023 Chee Bin HOH. All rights reserved.
*
* Find the maximum number of nodes in a level of a tree.
*/
#include "btree.h"
#include "btreetraverse.h"
#include <stdio.h>
#include <stdlib.h>
void traverseDepthFirstAndCountNumberOfNode(struct TreeNode *root,
int levelCnt[], int level) {
if (NULL == root)
return;
levelCnt[level] = levelCnt[level] + 1;
level++;
traverseDepthFirstAndCountNumberOfNode(root->left, levelCnt, level);
traverseDepthFirstAndCountNumberOfNode(root->right, levelCnt, level);
}
int findMaxNumberOfNodeInLevel(struct TreeNode *root) {
int i;
int max;
int levelCnt[100]; // having a queue will help avoid this limit, TODO
for (i = 0; i < sizeof(levelCnt) / sizeof(levelCnt[0]); i++)
levelCnt[i] = 0;
traverseDepthFirstAndCountNumberOfNode(root, levelCnt, 0);
max = 0;
for (i = 0; i < sizeof(levelCnt) / sizeof(levelCnt[0]); i++)
if (levelCnt[i] > max)
max = levelCnt[i];
return max;
}
/*
* 0
* |
* +--------+---------+
* 1 2
* | |
* +----+----+ //----+----+
* 3 4 5
* |
* +---------+---------+
* 6 8
* | |
* //----+----+ //--+--//
* 7
*/
int main(int argc, char *argv[]) {
struct TreeNode *root = NULL;
struct TreeNode *other = NULL;
struct TreeNode *extendedBranch;
root = malloc(sizeof(struct TreeNode));
root->val = 0;
root->left = NULL;
root->right = NULL;
other = malloc(sizeof(struct TreeNode));
other->val = 1;
other->left = NULL;
other->right = NULL;
root->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 3;
other->left = NULL;
other->right = NULL;
root->left->left = other;
extendedBranch = other;
other = malloc(sizeof(struct TreeNode));
other->val = 4;
other->left = NULL;
other->right = NULL;
root->left->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 2;
other->left = NULL;
other->right = NULL;
root->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 5;
other->left = NULL;
other->right = NULL;
root->right->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 6;
other->left = NULL;
other->right = NULL;
root->right->right->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 7;
other->left = NULL;
other->right = NULL;
root->right->right->left->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 8;
other->left = NULL;
other->right = NULL;
root->right->right->right = other;
printf("The tree topology:\n");
printf("\n");
printTreeNodeInTreeTopology(root);
printf("\n");
printf("The maximum number of nodes in a level is %d\n",
findMaxNumberOfNodeInLevel(root));
printf("\n");
other = malloc(sizeof(struct TreeNode));
other->val = 30;
other->left = NULL;
other->right = NULL;
extendedBranch->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 300;
other->left = NULL;
other->right = NULL;
extendedBranch->right = other;
printf("\n");
printf("Extending branch 3 with two child nodes, the new tree topology:\n");
printf("\n");
printTreeNodeInTreeTopology(root);
printf("\n");
printf("The maximum number of nodes in a level is %d\n",
findMaxNumberOfNodeInLevel(root));
printf("\n");
printf("\n");
// I do not care about freeing malloced memory, OS will take care of freeing
// heap that is part of process for this one off program.
return 0;
}