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Societies: Devil Worshippers #72

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schwarherz opened this issue Nov 2, 2019 · 2 comments
Open

Societies: Devil Worshippers #72

schwarherz opened this issue Nov 2, 2019 · 2 comments
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enhancement New feature or request help wanted Extra attention is needed

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@schwarherz
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schwarherz commented Nov 2, 2019

Tone down the devil worship societies. They should not be nearly as common as they are, and should not even be an option unless the character is particularly sinful. They also need less "lul magic is real" and more nuance.

@schwarherz schwarherz added enhancement New feature or request help wanted Extra attention is needed labels Nov 2, 2019
@schwarherz schwarherz added this to the Initial Complete milestone Nov 2, 2019
@schwarherz schwarherz added this to To do in Societies Rework via automation Nov 2, 2019
@schwarherz schwarherz added this to To do in New Religions via automation Nov 2, 2019
@ghost
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ghost commented Nov 2, 2019

I would rather have not them at all. They seem to be fiction rather than something real.

@Whizzer
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Whizzer commented Nov 2, 2019

There's already a game rule to disable them, which I use more often than not. I might keep them enabled if they're not so blatantly magical and far less common.

@schwarherz schwarherz removed this from To do in New Religions Dec 2, 2019
@schwarherz schwarherz removed this from the Initial Complete milestone Dec 3, 2019
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enhancement New feature or request help wanted Extra attention is needed
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