-
Notifications
You must be signed in to change notification settings - Fork 0
/
Unigine-ECS.csproj
94 lines (94 loc) · 4.82 KB
/
Unigine-ECS.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<GenerateAssemblyCompanyAttribute>false</GenerateAssemblyCompanyAttribute>
<GenerateAssemblyProductAttribute>false</GenerateAssemblyProductAttribute>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyTitleAttribute>false</GenerateAssemblyTitleAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<AssemblyName>Unigine-ECS</AssemblyName>
<RootNamespace>UnigineApp</RootNamespace>
<StartupObject>UnigineApp.UnigineApp</StartupObject>
<WarningLevel>4</WarningLevel>
<IntermediateOutputPath>junk\$(Configuration)\</IntermediateOutputPath>
<OutputPath>bin</OutputPath>
<EnableDefaultItems>false</EnableDefaultItems>
<SkipPostBuild>false</SkipPostBuild>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<AssemblyName>Unigine-ECS_x64</AssemblyName>
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>TRACE;NDEBUG;</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<AssemblyName>Unigine-ECS_x64d</AssemblyName>
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="UnigineSharp">
<SpecificVersion>false</SpecificVersion>
<HintPath Condition="'$(Configuration)'=='Debug'">bin\UnigineSharpCore_x64d.dll</HintPath>
<HintPath Condition="'$(Configuration)'=='Release'">bin\UnigineSharpCore_x64.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="data\csharp_template\first_person_controller\components\FirstPersonController.cs" />
<Compile Include="source\AppEditorLogic.cs" />
<Compile Include="source\AppSystemLogic.cs" />
<Compile Include="source\AppWorldLogic.cs" />
<Compile Include="source\main.cs" />
<Compile Include="source\UnigineEcs\Core.cs" />
<Compile Include="source\UnigineEcs\Flecs\Flecs.ecs.cs" />
<Compile Include="source\UnigineEcs\Flecs\Flecs.Macros.cs" />
<Compile Include="source\UnigineEcs\Flecs\Flecs.Types.cs" />
<Compile Include="source\UnigineEcs\Flecs\Flecs._ecs.cs" />
<Compile Include="source\UnigineEcs\HLAPI\DisableAutoCreation.cs" />
<Compile Include="source\UnigineEcs\HLAPI\SystemSignatureBuilder.cs" />
<Compile Include="source\UnigineEcs\Flecs\StructPartials\OsApi.cs" />
<Compile Include="source\UnigineEcs\Flecs\StructPartials\Rows.cs" />
<Compile Include="source\UnigineEcs\Flecs\StructPartials\TableData.cs" />
<Compile Include="source\UnigineEcs\Flecs\StructPartials\VectorParams.cs" />
<Compile Include="source\UnigineEcs\Flecs\StructPartials\World.cs" />
<Compile Include="source\UnigineEcs\Flecs\Utils\Caches.cs" />
<Compile Include="source\UnigineEcs\Flecs\Utils\CharPtr.cs" />
<Compile Include="source\UnigineEcs\Flecs\Utils\InteropUtils.cs" />
<Compile Include="source\UnigineEcs\Flecs\Utils\MemoryUtils.cs" />
<Compile Include="source\UnigineEcs\HLAPI\Macros.cs" />
<Compile Include="source\UnigineEcs\HLAPI\Systems\ComponentSystem.cs" />
<Compile Include="source\UnigineEcs\HLAPI\Components\IComponent.cs" />
<Compile Include="source\Sample\Message.cs" />
<Compile Include="source\Sample\TestMessageSystem.cs" />
</ItemGroup>
<ItemGroup>
<None Include="bake_util.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="flecs.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="dotnet $(OutputPath)cspropgen_core_x64d.dll -p $(OutputPath)$(AssemblyName).dll -data_path ../data/" Condition="'$(Configuration)'=='Debug' And $(SkipPostBuild)=='false'" />
<Exec Command="dotnet $(OutputPath)cspropgen_core_x64.dll -p $(OutputPath)$(AssemblyName).dll -data_path ../data/" Condition="'$(Configuration)'=='Release' And $(SkipPostBuild)=='false'" />
</Target>
</Project>