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socket_server.c
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socket_server.c
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#ifdef SOCKET_SERVER_FILE_MEMAPI
# define STRINIFY_(S) #S
# define STRINIFY(S) STRINIFY_(S)
# include STRINIFY(SOCKET_SERVER_FILE_MEMAPI)
# undef STRINIFY
# undef STRINIFY_
#endif
#include "socket_server.h"
#include "socket_poll.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/tcp.h>
#include <unistd.h>
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <string.h>
#define MAX_INFO 128
// MAX_SOCKET will be 2^MAX_SOCKET_P
#define MAX_SOCKET_P 16
#define MAX_EVENT 64
#define MIN_READ_BUFFER 64
#define SOCKET_TYPE_INVALID 0
#define SOCKET_TYPE_RESERVE 1
#define SOCKET_TYPE_PLISTEN 2
#define SOCKET_TYPE_LISTEN 3
#define SOCKET_TYPE_CONNECTING 4
#define SOCKET_TYPE_CONNECTED 5
#define SOCKET_TYPE_HALFCLOSE 6
#define SOCKET_TYPE_PACCEPT 7
#define SOCKET_TYPE_BIND 8
#define MAX_SOCKET (1<<MAX_SOCKET_P)
#define PRIORITY_HIGH 0
#define PRIORITY_LOW 1
#define HASH_ID(id) (((unsigned)id) % MAX_SOCKET)
#define PROTOCOL_TCP 0
#define PROTOCOL_UDP 1
#define PROTOCOL_UDPv6 2
#define UDP_ADDRESS_SIZE 19 // ipv6 128bit + port 16bit + 1 byte type
#define MAX_UDP_PACKAGE 65535
struct write_buffer {
struct write_buffer * next;
void *buffer;
char *ptr;
int sz;
bool userobject;
uint8_t udp_address[UDP_ADDRESS_SIZE];
};
#define SIZEOF_TCPBUFFER (offsetof(struct write_buffer, udp_address[0]))
#define SIZEOF_UDPBUFFER (sizeof(struct write_buffer))
struct wb_list {
struct write_buffer * head;
struct write_buffer * tail;
};
struct socket {
uintptr_t opaque;
struct wb_list high;
struct wb_list low;
int64_t wb_size;
int fd;
int id;
uint16_t protocol;
uint16_t type;
union {
int size;
uint8_t udp_address[UDP_ADDRESS_SIZE];
} p;
};
struct socket_server {
int recvctrl_fd;
int sendctrl_fd;
int checkctrl;
poll_fd event_fd;
int alloc_id;
int event_n;
int event_index;
struct socket_object_interface soi;
struct event ev[MAX_EVENT];
struct socket slot[MAX_SOCKET];
char buffer[MAX_INFO];
uint8_t udpbuffer[MAX_UDP_PACKAGE];
fd_set rfds;
};
struct request_open {
int id;
int port;
uintptr_t opaque;
char host[1];
};
struct request_send {
int id;
int sz;
char * buffer;
};
struct request_send_udp {
struct request_send send;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_setudp {
int id;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_close {
int id;
uintptr_t opaque;
};
struct request_listen {
int id;
int fd;
uintptr_t opaque;
char host[1];
};
struct request_bind {
int id;
int fd;
uintptr_t opaque;
};
struct request_start {
int id;
uintptr_t opaque;
};
struct request_setopt {
int id;
int what;
int value;
};
struct request_udp {
int id;
int fd;
int family;
uintptr_t opaque;
};
/*
The first byte is TYPE
S Start socket
B Bind socket
L Listen socket
K Close socket
O Connect to (Open)
X Exit
D Send package (high)
P Send package (low)
A Send UDP package
T Set opt
U Create UDP socket
C set udp address
*/
struct request_package {
uint8_t header[8]; // 6 bytes dummy
union {
char buffer[256];
struct request_open open;
struct request_send send;
struct request_send_udp send_udp;
struct request_close close;
struct request_listen listen;
struct request_bind bind;
struct request_start start;
struct request_setopt setopt;
struct request_udp udp;
struct request_setudp set_udp;
} u;
uint8_t dummy[256];
};
union sockaddr_all {
struct sockaddr s;
struct sockaddr_in v4;
struct sockaddr_in6 v6;
};
struct send_object {
void * buffer;
int sz;
void (*free_func)(void *);
};
#ifdef SOCKET_SERVER_MALLOC
# define MALLOC SOCKET_SERVER_MALLOC
#else
# define MALLOC malloc
#endif
#ifdef SOCKET_SERVER_FREE
# define FREE SOCKET_SERVER_FREE
#else
# define FREE free
#endif
static inline bool
send_object_init(struct socket_server *ss, struct send_object *so, void *object, int sz) {
if (sz < 0) {
so->buffer = ss->soi.buffer(object);
so->sz = ss->soi.size(object);
so->free_func = ss->soi.free;
return true;
} else {
so->buffer = object;
so->sz = sz;
so->free_func = FREE;
return false;
}
}
static inline void
write_buffer_free(struct socket_server *ss, struct write_buffer *wb) {
if (wb->userobject) {
ss->soi.free(wb->buffer);
} else {
FREE(wb->buffer);
}
FREE(wb);
}
static void
socket_keepalive(int fd) {
int keepalive = 1;
setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepalive , sizeof(keepalive));
}
static int
reserve_id(struct socket_server *ss) {
int i;
for (i=0;i<MAX_SOCKET;i++) {
int id = __sync_add_and_fetch(&(ss->alloc_id), 1);
if (id < 0) {
id = __sync_and_and_fetch(&(ss->alloc_id), 0x7fffffff);
}
struct socket *s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID) {
if (__sync_bool_compare_and_swap(&s->type, SOCKET_TYPE_INVALID, SOCKET_TYPE_RESERVE)) {
s->id = id;
s->fd = -1;
return id;
} else {
// retry
--i;
}
}
}
return -1;
}
static inline void
clear_wb_list(struct wb_list *list) {
list->head = NULL;
list->tail = NULL;
}
struct socket_server *
socket_server_create() {
int i;
int fd[2];
poll_fd efd = sp_create();
if (sp_invalid(efd)) {
fprintf(stderr, "socket-server: create event pool failed.\n");
return NULL;
}
if (pipe(fd)) {
sp_release(efd);
fprintf(stderr, "socket-server: create socket pair failed.\n");
return NULL;
}
if (sp_add(efd, fd[0], NULL)) {
// add recvctrl_fd to event poll
fprintf(stderr, "socket-server: can't add server fd to event pool.\n");
close(fd[0]);
close(fd[1]);
sp_release(efd);
return NULL;
}
struct socket_server *ss = MALLOC(sizeof(*ss));
ss->event_fd = efd;
ss->recvctrl_fd = fd[0];
ss->sendctrl_fd = fd[1];
ss->checkctrl = 1;
for (i=0;i<MAX_SOCKET;i++) {
struct socket *s = &ss->slot[i];
s->type = SOCKET_TYPE_INVALID;
clear_wb_list(&s->high);
clear_wb_list(&s->low);
}
ss->alloc_id = 0;
ss->event_n = 0;
ss->event_index = 0;
memset(&ss->soi, 0, sizeof(ss->soi));
FD_ZERO(&ss->rfds);
assert(ss->recvctrl_fd < FD_SETSIZE);
return ss;
}
static void
free_wb_list(struct socket_server *ss, struct wb_list *list) {
struct write_buffer *wb = list->head;
while (wb) {
struct write_buffer *tmp = wb;
wb = wb->next;
write_buffer_free(ss, tmp);
}
list->head = NULL;
list->tail = NULL;
}
static void
force_close(struct socket_server *ss, struct socket *s, struct socket_message *result) {
result->id = s->id;
result->ud = 0;
result->data = NULL;
result->opaque = s->opaque;
if (s->type == SOCKET_TYPE_INVALID) {
return;
}
assert(s->type != SOCKET_TYPE_RESERVE);
free_wb_list(ss,&s->high);
free_wb_list(ss,&s->low);
if (s->type != SOCKET_TYPE_PACCEPT && s->type != SOCKET_TYPE_PLISTEN) {
sp_del(ss->event_fd, s->fd);
}
if (s->type != SOCKET_TYPE_BIND) {
close(s->fd);
}
s->type = SOCKET_TYPE_INVALID;
}
void
socket_server_release(struct socket_server *ss) {
int i;
struct socket_message dummy;
for (i=0;i<MAX_SOCKET;i++) {
struct socket *s = &ss->slot[i];
if (s->type != SOCKET_TYPE_RESERVE) {
force_close(ss, s , &dummy);
}
}
close(ss->sendctrl_fd);
close(ss->recvctrl_fd);
sp_release(ss->event_fd);
FREE(ss);
}
static inline void
check_wb_list(struct wb_list *s) {
assert(s->head == NULL);
assert(s->tail == NULL);
}
static struct socket *
new_fd(struct socket_server *ss, int id, int fd, int protocol, uintptr_t opaque, bool add) {
struct socket * s = &ss->slot[HASH_ID(id)];
assert(s->type == SOCKET_TYPE_RESERVE);
if (add) {
if (sp_add(ss->event_fd, fd, s)) {
s->type = SOCKET_TYPE_INVALID;
return NULL;
}
}
s->id = id;
s->fd = fd;
s->protocol = protocol;
s->p.size = MIN_READ_BUFFER;
s->opaque = opaque;
s->wb_size = 0;
check_wb_list(&s->high);
check_wb_list(&s->low);
return s;
}
// return -1 when connecting
static int
open_socket(struct socket_server *ss, struct request_open * request, struct socket_message *result) {
int id = request->id;
result->opaque = request->opaque;
result->id = id;
result->ud = 0;
result->data = NULL;
struct socket *ns;
int status;
struct addrinfo ai_hints;
struct addrinfo *ai_list = NULL;
struct addrinfo *ai_ptr = NULL;
char port[16];
sprintf(port, "%d", request->port);
memset(&ai_hints, 0, sizeof( ai_hints ) );
ai_hints.ai_family = AF_UNSPEC;
ai_hints.ai_socktype = SOCK_STREAM;
ai_hints.ai_protocol = IPPROTO_TCP;
status = getaddrinfo( request->host, port, &ai_hints, &ai_list );
if ( status != 0 ) {
goto _failed;
}
int sock= -1;
for (ai_ptr = ai_list; ai_ptr != NULL; ai_ptr = ai_ptr->ai_next ) {
sock = socket( ai_ptr->ai_family, ai_ptr->ai_socktype, ai_ptr->ai_protocol );
if ( sock < 0 ) {
continue;
}
socket_keepalive(sock);
sp_nonblocking(sock);
status = connect( sock, ai_ptr->ai_addr, ai_ptr->ai_addrlen);
if ( status != 0 && errno != EINPROGRESS) {
close(sock);
sock = -1;
continue;
}
break;
}
if (sock < 0) {
goto _failed;
}
ns = new_fd(ss, id, sock, PROTOCOL_TCP, request->opaque, true);
if (ns == NULL) {
close(sock);
goto _failed;
}
if(status == 0) {
ns->type = SOCKET_TYPE_CONNECTED;
struct sockaddr * addr = ai_ptr->ai_addr;
void * sin_addr = (ai_ptr->ai_family == AF_INET) ? (void*)&((struct sockaddr_in *)addr)->sin_addr : (void*)&((struct sockaddr_in6 *)addr)->sin6_addr;
if (inet_ntop(ai_ptr->ai_family, sin_addr, ss->buffer, sizeof(ss->buffer))) {
result->data = ss->buffer;
}
freeaddrinfo( ai_list );
return SOCKET_OPEN;
} else {
ns->type = SOCKET_TYPE_CONNECTING;
sp_write(ss->event_fd, ns->fd, ns, true);
}
freeaddrinfo( ai_list );
return -1;
_failed:
freeaddrinfo( ai_list );
ss->slot[HASH_ID(id)].type = SOCKET_TYPE_INVALID;
return SOCKET_ERROR;
}
static int
send_list_tcp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
for (;;) {
int sz = write(s->fd, tmp->ptr, tmp->sz);
if (sz < 0) {
switch(errno) {
case EINTR:
continue;
case EAGAIN:
return -1;
}
force_close(ss,s, result);
return SOCKET_CLOSE;
}
s->wb_size -= sz;
if (sz != tmp->sz) {
tmp->ptr += sz;
tmp->sz -= sz;
return -1;
}
break;
}
list->head = tmp->next;
write_buffer_free(ss,tmp);
}
list->tail = NULL;
return -1;
}
static socklen_t
udp_socket_address(struct socket *s, const uint8_t udp_address[UDP_ADDRESS_SIZE], union sockaddr_all *sa) {
int type = (uint8_t)udp_address[0];
if (type != s->protocol)
return 0;
uint16_t port = 0;
memcpy(&port, udp_address+1, sizeof(uint16_t));
switch (s->protocol) {
case PROTOCOL_UDP:
memset(&sa->v4, 0, sizeof(sa->v4));
sa->s.sa_family = AF_INET;
sa->v4.sin_port = port;
memcpy(&sa->v4.sin_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v4.sin_addr)); // ipv4 address is 32 bits
return sizeof(sa->v4);
case PROTOCOL_UDPv6:
memset(&sa->v6, 0, sizeof(sa->v6));
sa->s.sa_family = AF_INET6;
sa->v6.sin6_port = port;
memcpy(&sa->v6.sin6_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v6.sin6_addr)); // ipv6 address is 128 bits
return sizeof(sa->v6);
}
return 0;
}
static int
send_list_udp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
union sockaddr_all sa;
socklen_t sasz = udp_socket_address(s, tmp->udp_address, &sa);
int err = sendto(s->fd, tmp->ptr, tmp->sz, 0, &sa.s, sasz);
if (err < 0) {
switch(errno) {
case EINTR:
case EAGAIN:
return -1;
}
fprintf(stderr, "socket-server : udp (%d) sendto error %s.\n",s->id, strerror(errno));
return -1;
/* // ignore udp sendto error
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_ERROR;
*/
}
s->wb_size -= tmp->sz;
list->head = tmp->next;
write_buffer_free(ss,tmp);
}
list->tail = NULL;
return -1;
}
static int
send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
if (s->protocol == PROTOCOL_TCP) {
return send_list_tcp(ss, s, list, result);
} else {
return send_list_udp(ss, s, list, result);
}
}
static inline int
list_uncomplete(struct wb_list *s) {
struct write_buffer *wb = s->head;
if (wb == NULL)
return 0;
return (void *)wb->ptr != wb->buffer;
}
static void
raise_uncomplete(struct socket * s) {
struct wb_list *low = &s->low;
struct write_buffer *tmp = low->head;
low->head = tmp->next;
if (low->head == NULL) {
low->tail = NULL;
}
// move head of low list (tmp) to the empty high list
struct wb_list *high = &s->high;
assert(high->head == NULL);
tmp->next = NULL;
high->head = high->tail = tmp;
}
/*
Each socket has two write buffer list, high priority and low priority.
1. send high list as far as possible.
2. If high list is empty, try to send low list.
3. If low list head is uncomplete (send a part before), move the head of low list to empty high list (call raise_uncomplete) .
4. If two lists are both empty, turn off the event. (call check_close)
*/
static int
send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *result) {
assert(!list_uncomplete(&s->low));
// step 1
if (send_list(ss,s,&s->high,result) == SOCKET_CLOSE) {
return SOCKET_CLOSE;
}
if (s->high.head == NULL) {
// step 2
if (s->low.head != NULL) {
if (send_list(ss,s,&s->low,result) == SOCKET_CLOSE) {
return SOCKET_CLOSE;
}
// step 3
if (list_uncomplete(&s->low)) {
raise_uncomplete(s);
}
} else {
// step 4
sp_write(ss->event_fd, s->fd, s, false);
if (s->type == SOCKET_TYPE_HALFCLOSE) {
force_close(ss, s, result);
return SOCKET_CLOSE;
}
}
}
return -1;
}
static struct write_buffer *
append_sendbuffer_(struct socket_server *ss, struct wb_list *s, struct request_send * request, int size, int n) {
struct write_buffer * buf = MALLOC(size);
struct send_object so;
buf->userobject = send_object_init(ss, &so, request->buffer, request->sz);
buf->ptr = (char*)so.buffer+n;
buf->sz = so.sz - n;
buf->buffer = request->buffer;
buf->next = NULL;
if (s->head == NULL) {
s->head = s->tail = buf;
} else {
assert(s->tail != NULL);
assert(s->tail->next == NULL);
s->tail->next = buf;
s->tail = buf;
}
return buf;
}
static inline void
append_sendbuffer_udp(struct socket_server *ss, struct socket *s, int priority, struct request_send * request, const uint8_t udp_address[UDP_ADDRESS_SIZE]) {
struct wb_list *wl = (priority == PRIORITY_HIGH) ? &s->high : &s->low;
struct write_buffer *buf = append_sendbuffer_(ss, wl, request, SIZEOF_UDPBUFFER, 0);
memcpy(buf->udp_address, udp_address, UDP_ADDRESS_SIZE);
s->wb_size += buf->sz;
}
static inline void
append_sendbuffer(struct socket_server *ss, struct socket *s, struct request_send * request, int n) {
struct write_buffer *buf = append_sendbuffer_(ss, &s->high, request, SIZEOF_TCPBUFFER, n);
s->wb_size += buf->sz;
}
static inline void
append_sendbuffer_low(struct socket_server *ss,struct socket *s, struct request_send * request) {
struct write_buffer *buf = append_sendbuffer_(ss, &s->low, request, SIZEOF_TCPBUFFER, 0);
s->wb_size += buf->sz;
}
static inline int
send_buffer_empty(struct socket *s) {
return (s->high.head == NULL && s->low.head == NULL);
}
/*
When send a package , we can assign the priority : PRIORITY_HIGH or PRIORITY_LOW
If socket buffer is empty, write to fd directly.
If write a part, append the rest part to high list. (Even priority is PRIORITY_LOW)
Else append package to high (PRIORITY_HIGH) or low (PRIORITY_LOW) list.
*/
static int
send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result, int priority, const uint8_t *udp_address) {
int id = request->id;
struct socket * s = &ss->slot[HASH_ID(id)];
struct send_object so;
send_object_init(ss, &so, request->buffer, request->sz);
if (s->type == SOCKET_TYPE_INVALID || s->id != id
|| s->type == SOCKET_TYPE_HALFCLOSE
|| s->type == SOCKET_TYPE_PACCEPT) {
so.free_func(request->buffer);
return -1;
}
assert(s->type != SOCKET_TYPE_PLISTEN && s->type != SOCKET_TYPE_LISTEN);
if (send_buffer_empty(s) && s->type == SOCKET_TYPE_CONNECTED) {
if (s->protocol == PROTOCOL_TCP) {
int n = write(s->fd, so.buffer, so.sz);
if (n<0) {
switch(errno) {
case EINTR:
case EAGAIN:
n = 0;
break;
default:
fprintf(stderr, "socket-server: write to %d (fd=%d) error :%s.\n",id,s->fd,strerror(errno));
force_close(ss,s,result);
return SOCKET_CLOSE;
}
}
if (n == so.sz) {
so.free_func(request->buffer);
return -1;
}
append_sendbuffer(ss, s, request, n); // add to high priority list, even priority == PRIORITY_LOW
} else {
// udp
if (udp_address == NULL) {
udp_address = s->p.udp_address;
}
union sockaddr_all sa;
socklen_t sasz = udp_socket_address(s, udp_address, &sa);
int n = sendto(s->fd, so.buffer, so.sz, 0, &sa.s, sasz);
if (n != so.sz) {
append_sendbuffer_udp(ss,s,priority,request,udp_address);
} else {
so.free_func(request->buffer);
return -1;
}
}
sp_write(ss->event_fd, s->fd, s, true);
} else {
if (s->protocol == PROTOCOL_TCP) {
if (priority == PRIORITY_LOW) {
append_sendbuffer_low(ss, s, request);
} else {
append_sendbuffer(ss, s, request, 0);
}
} else {
if (udp_address == NULL) {
udp_address = s->p.udp_address;
}
append_sendbuffer_udp(ss,s,priority,request,udp_address);
}
}
return -1;
}
static int
listen_socket(struct socket_server *ss, struct request_listen * request, struct socket_message *result) {
int id = request->id;
int listen_fd = request->fd;
struct socket *s = new_fd(ss, id, listen_fd, PROTOCOL_TCP, request->opaque, false);
if (s == NULL) {
goto _failed;
}
s->type = SOCKET_TYPE_PLISTEN;
return -1;
_failed:
close(listen_fd);
result->opaque = request->opaque;
result->id = id;
result->ud = 0;
result->data = NULL;
ss->slot[HASH_ID(id)].type = SOCKET_TYPE_INVALID;
return SOCKET_ERROR;
}
static int
close_socket(struct socket_server *ss, struct request_close *request, struct socket_message *result) {
int id = request->id;
struct socket * s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID || s->id != id) {
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
result->data = NULL;
return SOCKET_CLOSE;
}
if (!send_buffer_empty(s)) {
int type = send_buffer(ss,s,result);
if (type != -1)
return type;
}
if (send_buffer_empty(s)) {
force_close(ss,s,result);
result->id = id;
result->opaque = request->opaque;
return SOCKET_CLOSE;
}
s->type = SOCKET_TYPE_HALFCLOSE;
return -1;
}
static int
bind_socket(struct socket_server *ss, struct request_bind *request, struct socket_message *result) {
int id = request->id;
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
struct socket *s = new_fd(ss, id, request->fd, PROTOCOL_TCP, request->opaque, true);
if (s == NULL) {
result->data = NULL;
return SOCKET_ERROR;
}
sp_nonblocking(request->fd);
s->type = SOCKET_TYPE_BIND;
result->data = "binding";
return SOCKET_OPEN;
}
static int
start_socket(struct socket_server *ss, struct request_start *request, struct socket_message *result) {
int id = request->id;
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
result->data = NULL;
struct socket *s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID || s->id !=id) {
return SOCKET_ERROR;
}
if (s->type == SOCKET_TYPE_PACCEPT || s->type == SOCKET_TYPE_PLISTEN) {
if (sp_add(ss->event_fd, s->fd, s)) {
s->type = SOCKET_TYPE_INVALID;
return SOCKET_ERROR;
}
s->type = (s->type == SOCKET_TYPE_PACCEPT) ? SOCKET_TYPE_CONNECTED : SOCKET_TYPE_LISTEN;
s->opaque = request->opaque;
result->data = "start";
return SOCKET_OPEN;
} else if (s->type == SOCKET_TYPE_CONNECTED) {
s->opaque = request->opaque;
result->data = "transfer";
return SOCKET_OPEN;
}
return -1;
}
static void
setopt_socket(struct socket_server *ss, struct request_setopt *request) {
int id = request->id;
struct socket *s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID || s->id !=id) {
return;
}
int v = request->value;
setsockopt(s->fd, IPPROTO_TCP, request->what, &v, sizeof(v));
}
static void
block_readpipe(int pipefd, void *buffer, int sz) {
for (;;) {
int n = read(pipefd, buffer, sz);
if (n<0) {
if (errno == EINTR)
continue;
fprintf(stderr, "socket-server : read pipe error %s.\n",strerror(errno));
return;
}
// must atomic read from a pipe
assert(n == sz);
return;
}
}
static int
has_cmd(struct socket_server *ss) {
struct timeval tv = {0,0};
int retval;
FD_SET(ss->recvctrl_fd, &ss->rfds);
retval = select(ss->recvctrl_fd+1, &ss->rfds, NULL, NULL, &tv);
if (retval == 1) {
return 1;
}
return 0;
}
static void
add_udp_socket(struct socket_server *ss, struct request_udp *udp) {
int id = udp->id;
int protocol;
if (udp->family == AF_INET6) {
protocol = PROTOCOL_UDPv6;
} else {
protocol = PROTOCOL_UDP;
}
struct socket *ns = new_fd(ss, id, udp->fd, protocol, udp->opaque, true);
if (ns == NULL) {
close(udp->fd);
ss->slot[HASH_ID(id)].type = SOCKET_TYPE_INVALID;
return;
}
ns->type = SOCKET_TYPE_CONNECTED;
memset(ns->p.udp_address, 0, sizeof(ns->p.udp_address));
}
static int
set_udp_address(struct socket_server *ss, struct request_setudp *request, struct socket_message *result) {
int id = request->id;
struct socket *s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID || s->id !=id) {
return -1;
}
int type = request->address[0];
if (type != s->protocol) {
// protocol mismatch
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_ERROR;
}
if (type == PROTOCOL_UDP) {
memcpy(s->p.udp_address, request->address, 1+2+4); // 1 type, 2 port, 4 ipv4
} else {
memcpy(s->p.udp_address, request->address, 1+2+16); // 1 type, 2 port, 16 ipv6
}
return -1;
}
// return type
static int
ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
int fd = ss->recvctrl_fd;
// the length of message is one byte, so 256+8 buffer size is enough.
uint8_t buffer[256];
uint8_t header[2];
block_readpipe(fd, header, sizeof(header));
int type = header[0];
int len = header[1];
block_readpipe(fd, buffer, len);
// ctrl command only exist in local fd, so don't worry about endian.
switch (type) {
case 'S':
return start_socket(ss,(struct request_start *)buffer, result);
case 'B':
return bind_socket(ss,(struct request_bind *)buffer, result);
case 'L':
return listen_socket(ss,(struct request_listen *)buffer, result);
case 'K':
return close_socket(ss,(struct request_close *)buffer, result);
case 'O':
return open_socket(ss, (struct request_open *)buffer, result);
case 'X':
result->opaque = 0;
result->id = 0;
result->ud = 0;
result->data = NULL;
return SOCKET_EXIT;
case 'D':
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_HIGH, NULL);
case 'P':
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_LOW, NULL);
case 'A': {
struct request_send_udp * rsu = (struct request_send_udp *)buffer;
return send_socket(ss, &rsu->send, result, PRIORITY_HIGH, rsu->address);
}
case 'C':
return set_udp_address(ss, (struct request_setudp *)buffer, result);
case 'T':
setopt_socket(ss, (struct request_setopt *)buffer);
return -1;
case 'U':
add_udp_socket(ss, (struct request_udp *)buffer);
return -1;
default:
fprintf(stderr, "socket-server: Unknown ctrl %c.\n",type);
return -1;
};
return -1;
}
// return -1 (ignore) when error
static int
forward_message_tcp(struct socket_server *ss, struct socket *s, struct socket_message * result) {
int sz = s->p.size;
char * buffer = MALLOC(sz);
int n = (int)read(s->fd, buffer, sz);
if (n<0) {
FREE(buffer);
switch(errno) {
case EINTR: