diff --git a/presentation/presentation.tex b/presentation/presentation.tex index b0f9182..bee028b 100644 --- a/presentation/presentation.tex +++ b/presentation/presentation.tex @@ -985,7 +985,7 @@ \subsection{Things should start to click} \begin{itemize} \item Captor has one minute to get another captive and return to original captive - \subitem{If successful, they escort both captives to jail} + \subitem{If successful, they escort both captives to jail \textbf{with belt}} \subitem{Belt can still be dispelled, freeing the second captive} \subitem{If the timer expires, original captive goes free} \end{itemize} diff --git a/rules/full.txt b/rules/full.txt index 21feced..1fb63f7 100644 --- a/rules/full.txt +++ b/rules/full.txt @@ -439,7 +439,7 @@ captive under its control is freed and becomes a normal player. The belt then reverts to being normal stuff. :* [arnold_may_capture] A captor who activates Arnold's Belt may attempt to capture a second captive, and is a normal player during that time. -If they succeed in capturing a second captive, they must then return to where +If they succeed in capturing a second captive, they must then return directly to where the belt was activated. If the original captive is still held by the belt when they return, they must then put the belt back on and lead both captives directly to jail; otherwise, they must lead the second captive directly to