fixed texture boundary issue. #101
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name: Windows | |
on: | |
[push, pull_request] | |
jobs: | |
linux_build: | |
name: Build Nexus (Windows) | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Setup MSVC | |
uses: ilammy/msvc-dev-cmd@v1 | |
- name: Install Qt | |
uses: jurplel/install-qt-action@v3 | |
with: | |
cache: true | |
version: '5.15.2' | |
- name: Install dependencies | |
run: | | |
cd .. | |
git clone --single-branch --branch devel https://github.com/cnr-isti-vclab/vcglib | |
echo "VCINSTALLDIR=C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC" >> $GITHUB_ENV | |
- name: Configure and Build | |
shell: bash | |
run: | | |
mkdir build | |
mkdir install | |
cd build | |
cmake -GNinja -DCMAKE_INSTALL_PREFIX=../install .. | |
ninja | |
ninja install | |
- name: Deploy | |
shell: bash | |
run: | | |
cd install/bin | |
windeployqt nxsview.exe | |
cd .. | |
mv bin nexus_portable | |
- name: Uploading Nexus Portable | |
uses: actions/upload-artifact@v3 | |
with: | |
name: nexus_windows_portable | |
path: install/nexus_portable |