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Deconstructing Colonies #115

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Hexan1 opened this issue Feb 20, 2015 · 0 comments
Open

Deconstructing Colonies #115

Hexan1 opened this issue Feb 20, 2015 · 0 comments
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@Hexan1
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Hexan1 commented Feb 20, 2015

The power to deconstruct your colonies would be useful. Either full return to virgin state, or modify buildings already constructed, such as silos you no longer need, arrays now ill-placed, etc. A recover value of 1/4th or 1/3rd of what you paid out would also help defray modify costs.

@codeka codeka modified the milestone: 2.0 Jun 1, 2016
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