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This isn't necessarily an issue, but if I have multiple Kelvins, whenever I use SOTFEdit, all Kelvins change their outfit. I don't suppose there's any way around that? (I have a church with a Vicar Kelvin and a pyramid with a professor Kelvin, quite like having the little outfits but also realize that I'm messing with the game here so can't complain too much.)
The text was updated successfully, but these errors were encountered:
This isn't necessarily an issue, but if I have multiple Kelvins, whenever I use SOTFEdit, all Kelvins change their outfit. I don't suppose there's any way around that? (I have a church with a Vicar Kelvin and a pyramid with a professor Kelvin, quite like having the little outfits but also realize that I'm messing with the game here so can't complain too much.)
The text was updated successfully, but these errors were encountered: