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TODO.md

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90 lines (89 loc) · 3.86 KB

Todo

  • Verify slicer on more models
  • Preprocess mesh to remove self-intersections?
  • Separate each surface from a mesh before slicing to fix the self intersection problem?
  • Integrate remote send into ui
  • Allow slicing multiple modals at once
  • Fix translation in slicer (its currently moved by pixels not mm)
  • Allow rotating modals
  • Optimize slicer (BVH?)
    • ehh just throw rayon on it
    • Actually do the BVH
  • Allow saving / loading projects
  • Allow deleting objects
  • Use instancing both for object mesh storage and rendering
  • Less internal dependence on GOO format
  • Anti-aliasing
  • Cache transformed points?
  • Rename ui module to mslicer
  • Proper slice preview scaling
  • Preview image generation
  • Don't clone mesh data when sending mesh to slicing thread
  • Close details dropdown in models window when deleting mesh
  • Rotations in degrees
  • Fix slice preview layer and scale controls
  • Clamp camera rotations
  • Fix slicing rotated objects
  • 0-pad slice preview layer display so its width doesn't change as you move the slider
  • Preload layer 1 in slice preview
  • Better camera movement (left click to orbit, right click to change orbit point)
  • Don't crash when slicing an object outside of bounds
  • Add support for loading .obj files
  • Move call to slicer into app from top_bar
  • Determine which side is the front of the printer
  • Render orbit target point
  • Factor out common descriptors from pipelines
  • Improve include_shader macro
  • Don't store rended mesh after sending to GPU
  • Fix orbit speed slowing with increasing height
  • Use bumpalo or something for allocation of bvhs
  • Optimize bvh more (benchmarking with criterion)
  • Add documentation to slicer
  • Make the slice preview layer slider full height
  • Combine slice result and slice preview windows and add a close button
  • Split slice operation to a new module
  • Re-enable multi-sampling
  • Disable slice button while slicing
  • Use egui_dock to get a more clean look
  • Align to bed button
  • Define all crate versions in workspace toml
  • Ask for filename when sending to printer
  • Printer scanning (UDP broadcast)
  • Verify printer capabilities before uploading / printing
  • Create config struct thats saved / loaded on shutdown / startup
  • Publish goo_format crate
  • Allow uploading / printing a local .goo file
  • Load normals from model files
  • Fix camera movement
  • Optionally proxy printer state over http (api and sse)
  • Remote print error handing
  • Make all network operations async (not block ui)
  • Make model loading async
  • Dont repaint if nothing changes
  • Allow changing broadcast address
  • Actually init remote print at startup if requested
  • Preferred service ports
  • Button to disable remote print services
  • Check if files are removed from the file server after being downloaded once
  • Dont allow adding the same printer multiple times
  • Drag and drop to load models
  • Look into mqtt server resource leak on disable
  • Run post-slice plugins on slice thread
  • Allow dragging slice operation preview
  • Fix rotation on Z axis
  • Fix Z translation being doubled
  • Merge goo_format changes into goo crate
  • Implement .ctb format (see https://github.com/cbiffle/catibo/blob/master/doc/cbddlp-ctb.adoc)
    • Generic format system
    • Fix plugins / post processes
  • Undo / Redo
  • Close file menu if button clicked
  • Allow dragging in project to load them
  • Remember the file that was opened for future save operations
  • Save on remote thread
  • Printer profiles
  • Save config on quit
  • Refactor plugins to post processors
  • Update readme
  • Make post processing async
  • Instance meshes in save files / rendering