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Announcement

Courcat has continued development of Dhrog but has decided to redesign the game from the ground up with online multiplayer as the focus and in a manner that puts security as a high priority. In order to do so, the team has decided not to publish the code as open source. We will make sure to include a way to mod the game, but will do so without comprimising the game security and not allowing players to cheat using mods or hacks.

This version is still around and will be left up incase anyone wants to experiment with the code. Please feel free to do so.

Thank you for your understanding,

Josh Grift,
Dhrog Development Head

Dhrog

Open Source HTML5 Strategy Game

Developed and maintained by Courcat

Credits

Change Log

0.0.5

  • Added attacking other units
  • Added a few buildings
  • Added many many units
  • Drastically improved movement UI
  • Added Universal controls for iOS
  • Can scroll map with arrow keys
  • Now displays resource icons instead of text
  • Fixed movement with keys
  • Fixed castle not showing under fog of war
  • Fixed accidentally upgrading neighbors buildings
  • Fixed castle Upgrades
  • Fixed upgrades not costing anything
  • Added window to show price of upgrade

0.0.4

  • Added keyboard Controls (? to see controls)
  • Improved the UI (now hides the map underneath the next player popup)
  • New unit builder required build buildings
  • Workers now required to work certain buildings
  • Units Trained at Home
  • Buildings can be upgraded
  • Multiplayer Interface Improved
  • Added a few terrains
  • Local game file decreased in size

0.0.3

  • Added Fog of War and Map discovery
  • Game now saves inventory and fog of war between sessions
  • Fixed walking over someone and killing them
  • Fixed building buildings overtop of each other
  • Fixed End Turn Glitch
  • Added starting Castles
  • Improved Start-up map to allow for game without ships

  • End turn sends you to the new player location

  • Dramatically Improved Back-end

  • Decreased size of saved world

0.0.2

  • Added Castles
  • Redid Map Saving
  • Redid Team Management
  • Improved inventory management
  • Decreased size of saved Map
  • Added menus
  • Added Save and Load maps
  • Fixed inventory saving issue
  • Changed Default Colors

0.0.1

  • Initial Version
  • UI
  • Inventory
  • Map display and import functions
  • Build buildings
  • Train Units
  • Teams
  • Basic Turns