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showimage.c
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showimage.c
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/*
showimage: A test application for the SDL image loading library.
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "SDL.h"
#include "SDL_image.h"
/* #define XPM_INCLUDED and supply picture.xpm to test the XPM inclusion
feature */
#ifdef XPM_INCLUDED
#include "picture.xpm"
#endif
/* Draw a Gimpish background pattern to show transparency in the image */
static void draw_background(SDL_Surface *screen)
{
Uint8 *dst = screen->pixels;
int x, y;
int bpp = screen->format->BytesPerPixel;
Uint32 col[2];
col[0] = SDL_MapRGB(screen->format, 0x66, 0x66, 0x66);
col[1] = SDL_MapRGB(screen->format, 0x99, 0x99, 0x99);
for(y = 0; y < screen->h; y++) {
for(x = 0; x < screen->w; x++) {
/* use an 8x8 checkerboard pattern */
Uint32 c = col[((x ^ y) >> 3) & 1];
switch(bpp) {
case 1:
dst[x] = (Uint8)c;
break;
case 2:
((Uint16 *)dst)[x] = (Uint16)c;
break;
case 3:
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
dst[x * 3] = (Uint8)(c);
dst[x * 3 + 1] = (Uint8)(c >> 8);
dst[x * 3 + 2] = (Uint8)(c >> 16);
#else
dst[x * 3] = (Uint8)(c >> 16);
dst[x * 3 + 1] = (Uint8)(c >> 8);
dst[x * 3 + 2] = (Uint8)(c);
#endif
break;
case 4:
((Uint32 *)dst)[x] = c;
break;
}
}
dst += screen->pitch;
}
}
int main(int argc, char *argv[])
{
Uint32 flags;
SDL_Surface *screen, *image;
int i, depth, done;
SDL_Event event;
#if 0
SDL_RWops* rw_ops;
#endif
/* Check command line usage */
if ( ! argv[1] ) {
fprintf(stderr, "Usage: %s <image_file>\n", argv[0]);
return(1);
}
/* Initialize the SDL library */
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
return(255);
}
flags = SDL_SWSURFACE;
for ( i=1; argv[i]; ++i ) {
if ( strcmp(argv[i], "-fullscreen") == 0 ) {
SDL_ShowCursor(0);
flags |= SDL_FULLSCREEN;
continue;
}
#if 0
rw_ops = SDL_RWFromFile(argv[1], "r");
fprintf(stderr, "BMP:\t%d\n", IMG_isBMP(rw_ops));
fprintf(stderr, "GIF:\t%d\n", IMG_isGIF(rw_ops));
fprintf(stderr, "JPG:\t%d\n", IMG_isJPG(rw_ops));
fprintf(stderr, "PNG:\t%d\n", IMG_isPNG(rw_ops));
fprintf(stderr, "TIF:\t%d\n", IMG_isTIF(rw_ops));
/* fprintf(stderr, "TGA:\t%d\n", IMG_isTGA(rw_ops)); */
fprintf(stderr, "PCX:\t%d\n", IMG_isPCX(rw_ops));
#endif
/* Open the image file */
#ifdef XPM_INCLUDED
image = IMG_ReadXPMFromArray(picture_xpm);
#else
image = IMG_Load(argv[i]);
#endif
if ( image == NULL ) {
fprintf(stderr, "Couldn't load %s: %s\n",
argv[i], SDL_GetError());
continue;
}
SDL_WM_SetCaption(argv[i], "showimage");
/* Create a display for the image */
depth = SDL_VideoModeOK(image->w, image->h, 32, flags);
/* Use the deepest native mode, except that we emulate 32bpp
for viewing non-indexed images on 8bpp screens */
if ( depth == 0 ) {
if ( image->format->BytesPerPixel > 1 ) {
depth = 32;
} else {
depth = 8;
}
} else
if ( (image->format->BytesPerPixel > 1) && (depth == 8) ) {
depth = 32;
}
if(depth == 8)
flags |= SDL_HWPALETTE;
screen = SDL_SetVideoMode(image->w, image->h, depth, flags);
if ( screen == NULL ) {
fprintf(stderr,"Couldn't set %dx%dx%d video mode: %s\n",
image->w, image->h, depth, SDL_GetError());
continue;
}
/* Set the palette, if one exists */
if ( image->format->palette ) {
SDL_SetColors(screen, image->format->palette->colors,
0, image->format->palette->ncolors);
}
/* Draw a background pattern if the surface has transparency */
if(image->flags & (SDL_SRCALPHA | SDL_SRCCOLORKEY))
draw_background(screen);
/* Display the image */
SDL_BlitSurface(image, NULL, screen, NULL);
SDL_UpdateRect(screen, 0, 0, 0, 0);
done = 0;
while ( ! done ) {
if ( SDL_PollEvent(&event) ) {
switch (event.type) {
case SDL_KEYUP:
switch (event.key.keysym.sym) {
case SDLK_LEFT:
if ( i > 1 ) {
i -= 2;
done = 1;
}
break;
case SDLK_RIGHT:
if ( argv[i+1] ) {
done = 1;
}
break;
case SDLK_ESCAPE:
case SDLK_q:
argv[i+1] = NULL;
/* Drop through to done */
case SDLK_SPACE:
case SDLK_TAB:
done = 1;
break;
default:
break;
}
break;
case SDL_MOUSEBUTTONDOWN:
done = 1;
break;
case SDL_QUIT:
argv[i+1] = NULL;
done = 1;
break;
default:
break;
}
} else {
SDL_Delay(10);
}
}
SDL_FreeSurface(image);
}
/* We're done! */
SDL_Quit();
return(0);
}