####Inherits: VisualInstance ####Category: Core
Base node for geometry based visual instances.
- void set_material_override ( Object material )
- Object get_material_override ( ) const
- void set_flag ( int flag, bool value )
- bool get_flag ( int flag ) const
- void set_draw_range_begin ( real mode )
- real get_draw_range_begin ( ) const
- void set_draw_range_end ( real mode )
- real get_draw_range_end ( ) const
- visibility_changed ( )
- FLAG_VISIBLE = 0
- FLAG_CAST_SHADOW = 3
- FLAG_RECEIVE_SHADOWS = 4
- FLAG_BILLBOARD = 1
- FLAG_BILLBOARD_FIX_Y = 2
- FLAG_DEPH_SCALE = 5
- FLAG_VISIBLE_IN_ALL_ROOMS = 6
- FLAG_MAX = 7
Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.
- void set_material_override ( Object material )
Set the material override for the whole geometry.
- Object get_material_override ( ) const
Return the material override for the whole geometry.