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replay_buffer.py
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replay_buffer.py
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import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F
import utils
import os
class ReplayBuffer(object):
"""Buffer to store environment transitions."""
def __init__(self, obs_shape, action_shape, capacity, device):
self.obs_shape = obs_shape
self.action_shape = action_shape
self.capacity = capacity
self.device = device
self.obses = np.empty((capacity, *obs_shape), dtype=np.uint8)
self.next_obses = np.empty((capacity, *obs_shape), dtype=np.uint8)
self.actions = np.empty((capacity, *action_shape), dtype=np.float32)
self.rewards = np.empty((capacity, 1), dtype=np.float32)
self.not_dones = np.empty((self.capacity, 1), dtype=np.float32)
self.idx = 0
self.full = False
self.last_save = 0
def __len__(self):
return self.capacity if self.full else self.idx
def add(self, obs, action, reward, next_obs, done):
np.copyto(self.obses[self.idx], obs)
np.copyto(self.actions[self.idx], action)
np.copyto(self.rewards[self.idx], reward)
np.copyto(self.next_obses[self.idx], next_obs)
np.copyto(self.not_dones[self.idx], not done)
self.idx = (self.idx + 1) % self.capacity
self.full = self.full or self.idx == 0
def sample(self, batch_size, discount):
idxs = np.random.randint(0,
self.capacity if self.full else self.idx,
size=batch_size)
obses = torch.as_tensor(self.obses[idxs], device=self.device).float()
next_obses = torch.as_tensor(self.next_obses[idxs],
device=self.device).float()
actions = torch.as_tensor(self.actions[idxs], device=self.device)
rewards = torch.as_tensor(self.rewards[idxs], device=self.device)
discounts = np.ones((idxs.shape[0], 1), dtype=np.float32) * discount
discounts = torch.as_tensor(discounts, device=self.device)
return obses, actions, rewards, next_obses, discounts