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SnowRunner was just released for macOS as a universal binary (Fat Binary x86-64 & arm64), however when it is launched with Heroic it only runs the Intel version (likewise with the official Epic Games Launcher). Manually using Legendary's launch parameters in the terminal does launch the Arm64 version correctly. So it looks like the issue is that Legendary is only available as an x86-64 binary. Could it be possible to compile it as a Fat Binary with arm64 support so that Apple Silicon games are launched correctly?
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Hi
SnowRunner was just released for macOS as a universal binary (Fat Binary x86-64 & arm64), however when it is launched with Heroic it only runs the Intel version (likewise with the official Epic Games Launcher). Manually using Legendary's launch parameters in the terminal does launch the Arm64 version correctly. So it looks like the issue is that Legendary is only available as an x86-64 binary. Could it be possible to compile it as a Fat Binary with arm64 support so that Apple Silicon games are launched correctly?
Thanks!
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