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Dima Marhitych edited this page Oct 17, 2023 · 9 revisions

Welcome to the webzen wiki! In this wiki there are gonna be tutorials, API and some docs.

General Setup

Everything needed

Webzen doesnt need anything except Go version that is higher that 1.18. There is no C compiler or anything needed, but we recommend wasmserve to quickly run your code. Also you need to have a Go module in your directory to use this. Create a go module using this command:

go mod init example.com

Change the example.com to your own package name or url (like Github).

Getting the Go package

Wenzen is an ordinary go package, so you can get it using this command:

go get github.com/dimkauzh/webzen@latest

Example

This is a example of the engine:

package main

import (
  // Import the webzen package
  "github.com/dimkauzh/webzen"

  // Import the webzen draw package
  "github.com/dimkauzh/webzen/src/draw"
)

func main() {
  // Initialize webzen
  webzen.Init()

  // Start loop
  for {
    // Fill background
    draw.FillBackground([4]int{255, 255, 188, 255})

    // Draw text on the screen
    draw.DrawText("Hello, world!", 21, 100, 100)

    // Draw a rectangle on the screen
    draw.DrawRect(50, 500, 400, 400, [4]int{146, 255, 123, 255})

    // Draw a second rectangle on the screen
    draw.DrawRect(200, 200, 100, 400, [4]int{146, 255, 123, 255})

    // Update
    webzen.Update()
  }
}

About webzen

Webzen is a Go Game Engine that targets WebAssembly, enabling you to build web applications with Go. It helps you build your games easy and fast. This project leverages syscall/js to interact with the JavaScript runtime in the browser.

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