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Collection of all my godot shaders playthings for godotshaders.com

Bloody Pool (GDScript-animated)

Blood Trail paired with GDScript logic that manages blood drop animations

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Car Tracks On Snow Or Sand (ViewportTexture-animated)

Using a SubViewport and particle systems, it renders a ViewportTexture that is fed into the shader displacing the terrain where the particles are passing creating tracks behind the car

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Paint, but worse (Texture-baked)

Bakes a splash image over the surface texture so the shader doesn't need to keep infinite elements drawn

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Stylized Cartoon Grass

Another grass shader. But prettier, optimized, and cartoon-looking
See the plug-in used to make this scene https://github.com/dip000/godot-landscaper

preview