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pubspec.yaml
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pubspec.yaml
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name: game_client
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
provider: ^4.1.3
get_it: ^4.0.2
shared_preferences: ^0.5.7+3
http: ^0.12.1
dio: ^3.0.9
url_launcher: ^5.4.10
intl: ^0.16.1
connectivity: ^0.4.8+6
easy_localization: ^2.3.2
font_awesome_flutter: ^8.8.1
uuid: ^2.0.4
timeago: ^2.0.26
string_validator: ^0.1.4
flutter_svg: ^0.18.0
cached_network_image: ^2.2.0+1
flutter_progress_hud: ^1.0.2
flare_flutter: ^2.0.3
badges: ^1.1.1
auto_size_text: ^2.1.0
flutter_offline: ^0.3.0
responsive_framework: ^0.0.7
assets_audio_player: ^2.0.7+8
diagonal_scrollview: ^0.2.0
animations: ^1.1.0
socket_io_client: ^0.9.10
logger: ^0.9.1
print_color: ^2.2.7
bot_toast: ^3.0.0
device_preview: ^0.4.5
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/frames/
- assets/sounds/
- assets/appbar/
- assets/flare/
- assets/bottombar/
- assets/items/
- assets/items/placeholders/
- assets/characters/
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: PTSerif
fonts:
- asset: fonts/PTSerif-Regular.ttf
- asset: fonts/PTSerif-Bold.ttf
weight: 700
- asset: fonts/PTSerif-Italic.ttf
style: italic
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages