Issue when running published ARM64 app and setting RenderOptions #6286
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Hi, I published my app as ARM64 but users are getting an error when running it.
Here are the publishing settings: The line that triggers the issue looks like this:
The project that But I noticed that several DLLs are x86 instead of ARM64, this includes the app's main DLL (NameOfTheApp.dll), System.dll, System.Drawing.dll and others. What's causing the crash? How can I debug this? |
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Replies: 2 comments 1 reply
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@NickeManarin Could you see #5747 ?
Enable the native code debugging in VisualStudio. |
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So, this was fixed in newer versions of .NET. |
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So, this was fixed in newer versions of .NET.