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cmake-macos.yml
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name: Build FreeDV (macOS)
on:
push:
branches-ignore:
- 'dr-render-manual'
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Install packages
shell: bash
working-directory: ${{github.workspace}}
run: brew install automake libtool numpy
- name: Install virtual audio devices
shell: bash
working-directory: ${{github.workspace}}
run: ./build_macos_sound_drivers.sh
- name: Build freedv-gui
shell: bash
working-directory: ${{github.workspace}}
run: UT_ENABLE=1 ./build_osx.sh
- name: Execute unit tests
shell: bash
working-directory: ${{github.workspace}}/build_osx
run: FREEDV_COMPUTER_TO_RADIO_DEVICE="BlackHole1" FREEDV_RADIO_TO_COMPUTER_DEVICE="BlackHole1" FREEDV_COMPUTER_TO_SPEAKER_DEVICE="BlackHole2" FREEDV_MICROPHONE_TO_COMPUTER_DEVICE="BlackHole3" ctest -V