Skip to content

dt192/Reclaimer

 
 

Repository files navigation

Special Thanks

For original research on the Blam! engine and answering many a question along the way.

  • Xenomega (Xenon7, DeToX)
  • Anthony
  • Kornman00
  • Lord Zedd
  • AMD
  • Darvolt
  • Assembly Contributors
  • troymac1ure
  • Ausar Docs
  • And a whole bunch of other people we didn't have room to 7hank

About Reclaimer

Reclaimer is a tool for viewing and exporting data in game files. While it's designed for Halo games, its also possible for developers to create plugins which could support other games, or add additional features related to Halo.

Reclaimer is intended for modding purposes, such as porting Halo content between different Halo games (such as Custom Edition, back in the day) as well as for content creators to use as reference and/or make cool renders/animations with, like Machinima and SFM for example.

Be sure to check out the Reclaimer Architect plugin (Halo3+) for scenario editing capabilities akin to Sapien from Halo Custom Edition.

Supported Files

In general, Reclaimer works with these kinds of files:

  • .map files from Halo 1 to Halo 4 (Xbox)
  • .yelo files from Halo Custom Edition (Open Sauce enhanced)
  • .s3dpak files (decompressed) from Halo CE Anniversary
  • .map files from Halo MCC PC
  • .module files from Halo 5

Using AMF model files will require either the 3DS Max import script or the Blender import script.

More information can be found on the Wiki.

About

A Halo IDE

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 89.2%
  • Python 8.6%
  • MAXScript 2.2%