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BotInfoView.h
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BotInfoView.h
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//
// Pandora Bot v2.0
// By Darrin W. Cullop (dcullop@arizona.edu)
//
// Copyright (c) 1998-1999 by Darrin W. Cullop. All Rights Reserved.
//
// Permission to use, copy and distribute unedited copies of this whole
// document is hereby granted, provided that no fee is charged for the
// use or availability of this document (other than the normal connection
// costs for on-line services, if applicable). The above copyright notice
// and this permission notice must be left intact in all copies of this
// document. Short excerpts of this document may be quoted in discussion
// groups or mailing list articles, as long as a reference to the full
// document is given.
//
// Commercial distribution of this document, in whole or in part,
// requires prior agreement with the author. Commercial distribution
// includes any means by which the user has to pay either for the support
// (e.g. book, newsletter or CD-ROM) or for the document itself.
//
// Unauthorized commercial distribution is prohibited.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BOTINFOVIEW_H__921C81D2_D8A0_11D1_AF1C_0060080A5FD2__INCLUDED_)
#define AFX_BOTINFOVIEW_H__921C81D2_D8A0_11D1_AF1C_0060080A5FD2__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// BotInfoView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBotInfoView form view
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
/////////////////////////////////////////////////////////////////////////////
// CBotInfoView Defines
/////////////////////////////////////////////////////////////////////////////
// CBotInfoView class definition
class CBotInfoView : public CFormView
{
DECLARE_DYNCREATE(CBotInfoView)
// Attributes
private:
// Form Data
private:
//{{AFX_DATA(CBotInfoView)
enum { IDD = IDD_BOT_INFO };
CEdit m_ctrlWeapon;
CEdit m_ctrlMovePos;
CEdit m_ctrlMoveName;
CEdit m_ctrlMoveDist;
CEdit m_ctrlHealth;
CEdit m_ctrlFrags;
CEdit m_ctrlBotVelocity;
CEdit m_ctrlBotPos;
CEdit m_ctrlAttackPos;
CEdit m_ctrlAttackName;
CEdit m_ctrlAttackDist;
CEdit m_ctrlAIInfo;
CEdit m_ctrlChatText;
//}}AFX_DATA
// Construction / Destruction
protected:
CBotInfoView(); // protected constructor used by dynamic creation
virtual ~CBotInfoView();
// Operations
public:
void SetWeapon( const CString& strText ) { m_ctrlWeapon.SetWindowText( strText ); };
void SetMovePos( const CString& strText ) { m_ctrlMovePos.SetWindowText( strText ); };
void SetMoveName( const CString& strText ) { m_ctrlMoveName.SetWindowText( strText ); };
void SetMoveDist( const CString& strText ) { m_ctrlMoveDist.SetWindowText( strText ); };
void SetHealth( const CString& strText ) { m_ctrlHealth.SetWindowText( strText ); };
void SetFrags( const CString& strText ) { m_ctrlFrags.SetWindowText( strText ); };
void SetVelocity( const CString& strText ) { m_ctrlBotVelocity.SetWindowText( strText ); };
void SetBotPos( const CString& strText ) { m_ctrlBotPos.SetWindowText( strText ); };
void SetAttackPos( const CString& strText ) { m_ctrlAttackPos.SetWindowText( strText ); };
void SetAttackName( const CString& strText ){ m_ctrlAttackName.SetWindowText( strText ); };
void SetAttackDist( const CString& strText ){ m_ctrlAttackDist.SetWindowText( strText ); };
void SetAIInfo( const CString& strText ) { m_ctrlAIInfo.SetWindowText( strText ); };
void Clear();
private:
void SetFieldText( CEdit&, const CString& );
// Overrides
private:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBotInfoView)
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Diagnostics
#ifdef _DEBUG
protected:
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Message Handlers
protected:
// Generated message map functions
//{{AFX_MSG(CBotInfoView)
afx_msg void OnButtonCmd();
afx_msg void OnButtonSay();
afx_msg void OnButtonTeam();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BOTINFOVIEW_H__921C81D2_D8A0_11D1_AF1C_0060080A5FD2__INCLUDED_)