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nierfishingbot.py
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nierfishingbot.py
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import pyautogui
import ctypes
import time
import soundcard
import argparse
# https://stackoverflow.com/questions/14489013/simulate-python-keypresses-for-controlling-a-game
SendInput = ctypes.windll.user32.SendInput
ESC = 0x01
DOWN = 0xD0
ENTER = 0x1C
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
_fields_ = [("wVk", ctypes.c_ushort),
("wScan", ctypes.c_ushort),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class HardwareInput(ctypes.Structure):
_fields_ = [("uMsg", ctypes.c_ulong),
("wParamL", ctypes.c_short),
("wParamH", ctypes.c_ushort)]
class MouseInput(ctypes.Structure):
_fields_ = [("dx", ctypes.c_long),
("dy", ctypes.c_long),
("mouseData", ctypes.c_ulong),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class Input_I(ctypes.Union):
_fields_ = [("ki", KeyBdInput),
("mi", MouseInput),
("hi", HardwareInput)]
class Input(ctypes.Structure):
_fields_ = [("type", ctypes.c_ulong),
("ii", Input_I)]
def presskey(hexkeycode, holdlength=0.1):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexkeycode, 0x0008, 0, ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
time.sleep(holdlength)
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexkeycode, 0x0008 | 0x0002, 0,
ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
pyautogui.FAILSAFE = False
parser = argparse.ArgumentParser(description="NieR Automata Fishing Bot")
parser.add_argument("--debug", action="store_true", help="Debug Stereo Mix", default=False)
parser.add_argument("--window", type=int, help="Number of times to sample audio per second", default=10)
parser.add_argument("--cast-time", type=int, help="Seconds to wait before reeling back in", default=20)
parser.add_argument("--threshold", type=float, required=True, help="Audio amplitude to treat as a fish on the line")
parser.add_argument("--frequency", type=int, help="Frequency of Sound Device", default=48000)
args = parser.parse_args()
DEBUG = args.debug
WINDOW = args.window
CASTINGTIME = args.cast_time
THRESHOLD = args.threshold
FREQUENCY = args.frequency
speaker = soundcard.default_speaker()
mic = soundcard.default_microphone()
def wait_for_catch(alldata):
with mic.recorder(samplerate=FREQUENCY) as recorder:
for _ in range(WINDOW * CASTINGTIME):
data = recorder.record(numframes=(FREQUENCY // WINDOW))
if DEBUG:
alldata.append(data)
volume = 0.0
for frame in data:
volume += abs(frame[0]) + abs(frame[1])
volume /= FREQUENCY / WINDOW
print(volume)
if volume >= THRESHOLD:
print("CATCH!")
print('\a')
return True
return False
def fishing_loop():
pyautogui.hotkey('alt', 'tab')
time.sleep(1)
presskey(ESC)
time.sleep(2)
alldata = []
once = True
while once or not DEBUG:
once = False
presskey(DOWN, 2)
presskey(ENTER)
time.sleep(3)
catch = wait_for_catch(alldata)
presskey(ENTER)
if catch:
time.sleep(9)
else:
time.sleep(3)
if DEBUG:
pyautogui.hotkey('alt', 'tab')
for data in alldata:
speaker.play(data, samplerate=FREQUENCY)
fishing_loop()