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config.txt
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config.txt
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################
# Settings for the project
#map = data/canyon2/canyon2.hrm
map = data/jurang/Jurang.hrm
#map = data/lagrange/lagrange.hrm
include maps.txt
########
### Display settings
# Setting width and height to 0 uses the current resolution
# Likewise, when bpp is 0 the current colour depth is used
display.width = 800
display.height = 600
display.fullscreen = 0
display.bpp = 0
########
### Physics settings
# Physics simulation settings
physics.maxtimesteps = 2
# World settings
physics.constant.gravity = 11
# Acceleration and responsiveness of input
physics.constant.turn = 0.3
physics.constant.accel = 3.6
physics.constant.brake = 6.0
physics.constant.centripetal = 1.0
#physics.constant.lean = 0.6
# Vehicle suspension
physics.driving.enablesuspension = 1
physics.driving.minlength = 0.20
physics.driving.restlength = 0.35
physics.driving.stretchlength = 0.5
physics.driving.constant.k = 8
physics.driving.constant.c = 45.0
physics.driving.mindownfactor = 0.0
# Turning
physics.turning.constant = 6.0
physics.turning.speedfactor = 0.35
physics.turning.speedthreshhold = 20.0
physics.turning.fallofffactor = 0.0
# Slip state
physics.slipstate.enter = 4
physics.slipstate.exit = 2
physics.slipstate.sidewaysfactor = 0.2
physics.slipstate.accelfactor = 0.5
physics.slipstate.turnfactor = 2
physics.slipstate.centripetalfactor = 0.0
# Display options for the vehicle wheels
physics.wheel.diameter = 0.155
physics.wheel.frontsep = 0.35
physics.wheel.frontz = 0.46
physics.wheel.backsep = 0.36
physics.wheel.backz = -0.5
# Drag forces (when on the ground and when in the air)
physics.driving.lineardrag = 0.5
physics.driving.airlineardrag = 0.2
physics.driving.angulardrag = 2.0
physics.driving.airangulardrag = 0.2
physics.driving.sidewaysdrag = 20.0
physics.driving.airsidewaysdrag = 0.0
game.timing.maxloops = 3
game.paint.colorbenefit = 1.0
game.paint.colorpenalty = -0.25
game.paint.boostinfluence = 0.75
game.paint.boostweightfactor = 1.5
game.paint.boostmin = 0.5
game.paint.boostmax = 1.5
game.paint.paintingboost = 0.85
game.paint.erasingboost = 0.85
game.paint.maxboostincrease = 0.02
game.paint.allowerase = 1
game.paint.allowoverwrite = 0
game.race.maxlaps = 1000
game.race.laps = 3
game.enablepathing = 1
# This allows players to be warped back onto the track after
# falling off, flipping upside down, or requesting assistance.
game.warp.falloff.countdown = 1000
game.warp.upsidedown.countdown = 2000
game.warp.helprequest.countdown = 2500
game.warp.stillvelocity = 5.0
########
### Bonus settings
bonus.enable = 1
bonus.paintbonus.cellcountincrement = 500
bonus.paintbonus.points = 500
bonus.erasebonus.cellcountincrement = 500
bonus.erasebonus.points = 1250
bonus.rankbonus.maxbonus = 10000
########
### Rendering settings
# Rendering quality
# 0 = very low
# 1 = low
# 2 = medium
# 3 = high
render.quality = 2
render.shaderoutput = 0
render.showfps = 1
render.bloom.enable = 1
render.bloom.width = 640
render.bloom.height = 480
render.bloom.farplane = 300.0
render.bloom.blurpasses = 6
render.shadow.enable = 1
render.shadow.width = 4096
render.shadow.height = 4096
render.shadow.farplane = 50.0
render.playerglow.min = 0.6
render.playerglow.factor = 1.5
render.playerglow.constant = -0.80
########
### Rendering frustrum settings
render.camera.nearplane = 0.1
render.camera.farplane = 300.0
render.camera.paintthreshhold = 0.25
render.camera.fieldofview = 60.0
render.camera.fovboost = 65.0
render.camera.fovslow = 60.0
render.paint.coloredalpha = 1.0
render.paint.neutralalpha = 0.4
# for AI debugging
render.drawpathnodes = 0
render.drawlightspheres = 1
render.drawshadowcamera = 0
# Models
render.model.nonChassis = data/vehicle/carmodel3.obj
render.model.chassis = data/vehicle/carmodel3chassis.obj
render.model.tire = data/vehicle/carTires.obj
render.vehicle.scale = 0.24
render.tire.scale = 2.5
########
### HUD settings
hud.minimap.enable = 1
hud.minimap.drawheight = 0.35
hud.minimap.height = 120.0
hud.speedometer.enable = 1
hud.speedometer.drawheight = 0.35
hud.speedometer.maxspeed = 30.0
hud.lapprogress.enable = 0
hud.lapprogress.drawheight = 0.75
hud.placinglist.enable = 1
hud.placinglist.drawheight = 0.6
hud.placinglist.drawwidth = 400
hud.placinglist.entryheight = 0.05
hud.placinglist.minentryheight = 18
hud.placinglist.maxentryheight = 60
hud.playerplacingtext.enable = 1
hud.playerplacingtext.drawheight = 0.2
hud.bonusmessages.enable = 1
hud.bonusmessages.drawheight = 0.5
hud.bonusmessages.drawwidth = 0.5
hud.bonusmessages.entryheight = 0.025
hud.bonusmessages.minentryheight = 12
hud.bonusmessages.maxentryheight = 40
hud.bonusmessages.appearduration = 4000
hud.raceclock.enable = 1
hud.raceclock.drawheight = 0.05
hud.raceclock.drawwidth = 400
hud.raceclock.verticalpadding = 0.05
########
### Camera settings
camera.step = 0.1
camera.fovstep = 0.05
camera.followdefault.x = 0.0
camera.followdefault.y = 2.0
camera.followdefault.z = -5.0
#camera.followdefault.x = 0.0
#camera.followdefault.y = 0.8
#camera.followdefault.z = -0.5
#camera.followdefault.x = 0.0
#camera.followdefault.y = 20.0
#camera.followdefault.z = -30.0
camera.followboost.x = 0.0
camera.followboost.y = 1.75
camera.followboost.z = -5.5
camera.followslow.x = 0.0
camera.followslow.y = 2.25
camera.followslow.z = -4.5
########
### Sound settings
sound.enable = 1
sound.maxbuffers = 16
sound.engine.playervolume = 0.3
sound.engine.enemyvolume = 0.75
sound.engine.attenuation = 0.1
sound.engine.maxpitch = 3.5
sound.engine.minpitch = 0.25
sound.music.volume = 0.25
sound.collision.volume = 0.75
sound.collision.attenuation = 0.075
sound.skid.volume = 0.5
sound.skid.attenuation = 0.1
sound.skid.maxpitch = 2.25
sound.skid.minpitch = 0.15
########
### Network settings
# Network settings for both client
network.port = 1820
network.host = localhost
# Network settings for server
network.serverport = 1820
network.interpolation.warp = 3.0
network.interpolation.enable = 1
########
### AI and server settings
server.aicount = 3
ai.resettimer = 5000
ai.pathlookaheadfactor = 0.75
ai.minangleoffset = 0.04
ai.pathanglefactor = 120.0
ai.pathdistancefactor = 0.1
ai.minslowdownspeed = 0.0
ai.angleslowdownfactor = 0.6
ai.paintlookahead = 0.2
ai.minlookahead = 2.5
ai.stoppaintingthreshhold = 0.10
ai.starterasingthreshhold = -0.075
ai.paintswitchdelay = 400
########
include guiconfig.txt
########
# Let the user's settings in localconfig.txt, if there is one, override these
include localconfig.txt