Releases: earlSt1/vtt-compendium-folders
Releases · earlSt1/vtt-compendium-folders
2.2.2
v2.2.2 - Font color improvements + Lots of fixes
- Added ability to edit font color of folders in compendiums (#45).
- Folder font colours now extend to the buttons for create folder/compendium.
- Fixed issue where compendiums in the default folder would not show up as Unassigned in the edit dialog.
- Fixed issue where duplicate folders would be visible for players (#59)
- Fixed issue where folder icons were not visible for players.
- Fixed issue where folders would not save after moving a compendium into them (#56, #57)
- Fixed issue where editing a subfolder would move it back to the root directory.
- Fixed issue where editing the default folder would remove all it's contents.
- Fixed scaling issue with folder icons.
- Fixed issue where folder icons were not visible to players
2.2.1
2.2.0
v2.2.0 - Directory Rework + More!
- Reworked the compendium directory to work identically to other directories (actor, item, journal etc).
- Moved Edit Folder and Move Folder buttons to the right-click context menu for folders.
- New button allowing you to create a compendium directly in a folder, like other directories.
- Drag/drop now extends to folders as well as compendiums
- Added refresh button next to the search bar, to force refresh of the directory.
- New context menu for compendiums - Hide from GM (works like unassigning from a folder)
- New context menu options for compendium folders, allowing GM to Toggle Visibility and Toggle Edit Lock of all compendiums in a folder.
- Moved Export Folder Structure button to context menu of folders for all other directories.
- Using the Import All Content button provided by core now deletes any temporary entities imported.
- Edit dialog now displays the type of each compendium (some compendiums were named identically and were impossible to tell apart)
- New module setting to define the default Merge-by-name value in dialogs (previously was set to be always ticked).
- For developers or macro users, you can access the CompendiumFolder objects (much like in
game.folders
) atgame.customFolders.compendium.folders
.
2.1.8
v2.1.8 - Folder merge bugfix & search improvements
Features
- Saved search terms now behave as normal compendium searches do.
- They are unique to compendiums, and reset when the page is reloaded (#36)
Bugfixes
- Fixed issues where exporting folders that merge into a compendium will cause all sorts of issues (#34)
2.1.7
2.1.6
v2.1.6 - Macro Folders integration + Swedish translations
Features
- Added macro folders integration, allowing you to import and export macro folder structures to a compendium
- Swedish translations added thanks to @xdy
Bugfixes
- Fixed a bug where trying to merge folder structures by exporting folders to a compendium would cause the folder structure to break.
2.1.5
v2.1.5 - Temp entity cleanup + Updated spanish
- Fixed issues where temp entities were not removed after importing (both using the Import All functionality in Foundry and using the Import functionality of compendium folders).
- This cleanup happens every time the appropriate directory is rendered, so if you are still seeing leftover temp entities, a refresh will remove them
- Updated spanish translations thanks to @lozalojo
2.1.4
v2.1.4 - Folder structure improvements + caching
Features
- Using a new folder structure inside compendiums, meaning that performance should be slightly improved overall
- Added a simple caching system, so editing a folder, moving an entry to a folder, updating a folder, and editing an entry will be super quick!
- The last opened compendium will be cached, so if you switch to a new compmendium the cache will regenerate.
- French translations added thanks to @Himeroos#4803
Bugfixes
- Fixed an issue where using forward slashes
/
in your folder names was breaking the folder rendering process (#19) - Fixed an issue where players could see the temporary entities used in the folder rendering process. (#32)
- Fixed an issue where the context menu for folders would not appear in massive compendiums (#30)
Note: When you open a compendium with existing folders for the first time, it will convert the old folder structure to the new one (it can refresh up to 2 times). I've tested this conversion process fairly thoroughly, but if you are worried about losing a lot of data in a compendium, duplicate your compendiums first!