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Unity-ARFoundation-echo3D-demo-Face-Change

Simple face change demo with Unity, AR Foundation, and echo3D

Register

Don't have an API key? Make sure to register for FREE at echo3D.

Setup

  • Create a new Unity project.
  • Clone the Unity-ARFoundation-echo3D sample code.
  • Open the sample scence under AR Foundation\Scenes\FaceTracking\FaceMesh.unity.
  • Set the API key in the echo3D.cs script inside the echo3D\echo3D.prefab using the the Inspector.
  • Add an image hologram by uploding one of the face-#.jpg files from the assets folder to the console.
  • Overwrite the existing echo3D/CustomBehaviour.cs script with the new CustomBehaviour.cs file.

Build & Run

  • Build and run the AR application. Verify that the AR Foundation\Scenes\FaceTracking\FaceMesh scene is ticked in the Scenes in Build list and click Build And Run.

Learn more

Refer to our documentation to learn more about how to use Unity and echo3D.

Support

Feel free to reach out at support@echo3D.co or join our support channel on Slack.

Screenshots

Phone screenshot echo3D console screenshot