diff --git a/README.md b/README.md index cf3be648..60e9b756 100644 --- a/README.md +++ b/README.md @@ -56,7 +56,7 @@ gdrl --env=gdrl --env_path=examples/godot_rl_JumperHard/bin/JumperHard.x86_64 -- You can also train an agent in the Godot editor, without the need to export the game executable. -1. Download the Godot 4 Game Engine from [https://godotengine.org/](https://godotengine.org/) +1. Download the Godot 4 Game Engine (.NET version) from [https://godotengine.org/](https://godotengine.org/) 2. Open the engine and import the JumperHard example in `examples/godot_rl_JumperHard` 3. Start in editor training with: `python examples/stable_baselines3_example.py`