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server.c
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server.c
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/************* UDP SERVER CODE *******************/
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
#include <stdlib.h>
#include <arpa/inet.h>
#include <ctype.h>
int main(){
int udpSocket, nBytes;
char buffer[1024];
struct sockaddr_in serverAddr, clientAddr;
struct sockaddr_storage serverStorage;
socklen_t addr_size, client_addr_size;
int i;
/*Create UDP socket*/
udpSocket = socket(PF_INET, SOCK_DGRAM, 0);
/*Configure settings in address struct*/
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(7891);
serverAddr.sin_addr.s_addr = inet_addr("0.0.0.0");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
/*Bind socket with address struct*/
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
/*Initialize size variable to be used later on*/
addr_size = sizeof serverStorage;
while(1){
/* Try to receive any incoming UDP datagram. Address and port of
requesting client will be stored on serverStorage variable */
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&serverStorage, &addr_size);
/*Convert message received to uppercase*/
for(i=0;i<nBytes-1;i++)
buffer[i] = toupper(buffer[i]);
/*Send uppercase message back to client, using serverStorage as the address*/
sendto(udpSocket,buffer,nBytes,0,(struct sockaddr *)&serverStorage,addr_size);
}
return 0;
}