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tictactoe.py
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from IPython.display import clear_output
import random
def display_board(board):
clear_output()
print(' | |')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | |')
print('--------------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('--------------')
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
def player_input():
marker = ''
while not marker == 'X' and marker == 'O':
marker = input('Player 1: Choose X or O: ').upper()
if marker == 'X':
return 'X', 'O'
else:
return 'O', 'X'
def place_marker(board, marker, pos):
board[pos] = marker
def win_check(board, mark):
# How to win?
# ALL ROWS? check if they all share the same marker
# ALL COLUMNS? check if marker matches
# DIAGONALS
return ((board[1] == board[2] == board[3] == mark) or
(board[4] == board[5] == board[6] == mark) or
(board[7] == board[8] == board[9] == mark) or
(board[1] == board[4] == board[7] == mark) or
(board[2] == board[5] == board[8] == mark) or
(board[3] == board[6] == board[9] == mark) or
(board[1] == board[5] == board[9] == mark) or
(board[7] == board[5] == board[3] == mark))
def choose_first():
flip = random.randint(0, 1)
if flip == 0:
return 'Player 1'
else:
return 'Player 2'
def space_check(board, pos):
return board[pos] == ' '
def full_board_check(board):
for i in range(1, 10):
if space_check(board, i):
return False # my board is not full => false
return True
def player_choice(board):
pos = 0
while pos not in range(1, 10) or not space_check(board, pos):
pos = int(input('Choose a position: (1-9)'))
return pos
def replay():
choice = input("Play again? Yes/No")
return choice == 'Yes'
print('Welcome to Tic Tac Toe')
while True:
# PLAY THE GAME
# SET EVERYTHING UP (BOARD, WHO S FIRST, CHOOSE MARKERS X, 0)
the_board = [' '] * 10 # list of 10 empty strings
player1_marker, player2_marker = player_input()
turn = choose_first()
print(turn + ' will choose first')
play_game = input('Ready to play? Yes/No \n')
if play_game == 'Yes':
game_on = True
else:
game_on = False
# GAME PLAY
while game_on:
if turn == 'Player 1':
# Show the board
display_board(the_board)
# Choose a position
position = player_choice(the_board)
# Place the marker on the position
place_marker(the_board, player1_marker, position)
# Check if they won
if win_check(the_board, player1_marker):
display_board(the_board)
print('Player 1 has won!')
game_on = False
else:
# Check if there is a tie
if full_board_check(the_board):
display_board(the_board)
print('Tie game!')
break
else:
# No tie, no win? Next player's turn
turn = 'Player 2'
else:
# Show the board
display_board(the_board)
# Choose a position
position = player_choice(the_board)
# Place the marker on the position
place_marker(the_board, player2_marker, position)
# Check if they won
if win_check(the_board, player2_marker):
display_board(the_board)
print('Player 2 has won!!')
game_on = False
else:
# Check if there is a tie
if full_board_check(the_board):
display_board(the_board)
print('Tie game!')
break
else:
# No tie, no win? Next player's turn
turn = 'Player 1'
if not replay():
break