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mp4_implement.cu
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mp4_implement.cu
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// MP 4 Reduction
// Given a list (lst) of length n
// Output its sum = lst[0] + lst[1] + ... + lst[n-1];
#include <wb.h>
#define BLOCK_SIZE 512 //@@ You can change this
#define ELEMENT_NUM_PER_BLOCK BLOCK_SIZE << 1
#define wbCheck(stmt) do { \
cudaError_t err = stmt; \
if (err != cudaSuccess) { \
wbLog(ERROR, "Failed to run stmt ", #stmt); \
return -1; \
} \
} while(0)
int ceil(int a, int b){
return (a + b - 1) / b;
}
__global__ void reduction(float * input, float * output, int len) {
//@@ Load a segment of the input vector into shared memory
//@@ Traverse the reduction tree
//@@ Write the computed sum of the block to the output vector at the
//@@ correct index
__shared__ float shared_data[ELEMENT_NUM_PER_BLOCK];
int bx = blockIdx.x;
int tx = threadIdx.x;
int base_idx = bx * ELEMENT_NUM_PER_BLOCK;
// each thread load 2 elements into shared memory
if(base_idx + 2 * tx < len){
shared_data[2 * tx] = input[base_idx + 2 * tx];
}else{
shared_data[2 * tx] = 0;
}
if(base_idx + 2 * tx + 1 < len){
shared_data[2 * tx + 1] = input[base_idx + 2 * tx + 1];
}else{
shared_data[2 * tx + 1] = 0;
}
__syncthreads();
for(unsigned int stride = ELEMENT_NUM_PER_BLOCK / 2; stride > 0; stride /= 2){
if(tx < stride){
shared_data[tx] += shared_data[tx + stride];
}
__syncthreads();
}
__syncthreads();
if(tx == 0) {
output[bx] = shared_data[0];
}
}
int main(int argc, char ** argv) {
int ii;
wbArg_t args;
float * hostInput; // The input 1D list
float * hostOutput; // The output list
float * deviceInput;
float * deviceOutput;
int numInputElements; // number of elements in the input list
int numOutputElements; // number of elements in the output list
args = wbArg_read(argc, argv);
wbTime_start(Generic, "Importing data and creating memory on host");
hostInput = (float *) wbImport(wbArg_getInputFile(args, 0), &numInputElements);
// each block output one elements
numOutputElements = ceil(numInputElements, ELEMENT_NUM_PER_BLOCK);
hostOutput = (float*) malloc(numOutputElements * sizeof(float));
wbTime_stop(Generic, "Importing data and creating memory on host");
wbLog(TRACE, "The number of input elements in the input is ", numInputElements);
wbLog(TRACE, "The number of output elements in the input is ", numOutputElements);
wbTime_start(GPU, "Allocating GPU memory.");
//@@ Allocate GPU memory here
cudaMalloc((void **)&deviceInput, sizeof(float) * numInputElements);
cudaMalloc((void **)&deviceOutput, sizeof(float) * numOutputElements);
wbTime_stop(GPU, "Allocating GPU memory.");
wbTime_start(GPU, "Copying input memory to the GPU.");
//@@ Copy memory to the GPU here
cudaMemcpy(deviceInput, hostInput, sizeof(float) * numInputElements, cudaMemcpyHostToDevice);
wbTime_stop(GPU, "Copying input memory to the GPU.");
//@@ Initialize the grid and block dimensions here
dim3 DimGrid(numOutputElements, 1, 1);
dim3 DimBlock(BLOCK_SIZE, 1, 1);
wbTime_start(Compute, "Performing CUDA computation");
//@@ Launch the GPU Kernel here
reduction<<<DimGrid, DimBlock>>>(deviceInput, deviceOutput, numInputElements);
cudaDeviceSynchronize();
wbTime_stop(Compute, "Performing CUDA computation");
wbTime_start(Copy, "Copying output memory to the CPU");
//@@ Copy the GPU memory back to the CPU here
cudaMemcpy(hostOutput, deviceOutput, sizeof(float) * numOutputElements, cudaMemcpyDeviceToHost);
wbTime_stop(Copy, "Copying output memory to the CPU");
/********************************************************************
* Reduce output vector on the host
* NOTE: One could also perform the reduction of the output vector
* recursively and support any size input. For simplicity, we do not
* require that for this lab.
********************************************************************/
for (ii = 1; ii < numOutputElements; ii++) {
hostOutput[0] += hostOutput[ii];
}
wbTime_start(GPU, "Freeing GPU Memory");
//@@ Free the GPU memory here
cudaFree(deviceInput);
cudaFree(deviceOutput);
wbTime_stop(GPU, "Freeing GPU Memory");
wbSolution(args, hostOutput, 1);
free(hostInput);
free(hostOutput);
return 0;
}