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MOUSE86.CPP
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MOUSE86.CPP
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#include "all.h"
int Enmou, Resolmou;
int Mostmoux, Mostmouy;
int Xsize, Ysize;
void initmou( int xs, int ys ) {
union REGS inregs, outregs;
inregs.x.ax = 0;
int86( 51, &inregs, &outregs );
Resolmou = 3;
Enmou = 1;
Xsize = xs<<Resolmou;
Ysize = ys<<Resolmou;
inregs.x.ax = 15;
inregs.x.cx = 1;
inregs.x.dx = 1;
int86( 51, &inregs, &outregs);
inregs.x.ax=7;
inregs.x.cx=0;
inregs.x.dx=10000;
int86(51,&inregs,&outregs);
inregs.x.ax=8;
inregs.x.cx=0;
inregs.x.dx=10000;
int86(51,&inregs,&outregs);
inregs.x.ax=4;
inregs.x.cx=5000;
inregs.x.dx=5000;
int86(51,&inregs,&outregs);
}
int getmou( int* px, int* py ) {
int i;
union REGS inregs,outregs;
inregs.x.ax=3;
int86(51,&inregs,&outregs);
if( Enmou ) {
Mostmoux = Mostmoux + (outregs.x.cx-5000);
Mostmouy = Mostmouy + (outregs.x.dx-5000);
}
if( Mostmoux < 0 )
Mostmoux = 0;
if( Mostmoux >= Xsize )
Mostmoux = Xsize-1;
if( Mostmouy < 0 )
Mostmouy = 0;
if( Mostmouy >= Ysize )
Mostmouy = Ysize-1;
*px = Mostmoux>>Resolmou;
*py = Mostmouy>>Resolmou;
i=(outregs.x.cx!=5000 || outregs.x.dx!=5000) && Enmou;
inregs.x.ax=4;
inregs.x.cx=5000;
inregs.x.dx=5000;
int86(51,&inregs,&outregs);
return i;
}
void setmou( int x, int y ) {
Mostmoux = x*(1<<Resolmou);
Mostmouy = y*(1<<Resolmou);
}
int getbutbmou( void ) {
union REGS inregs,outregs;
inregs.x.ax=5;
inregs.x.bx=0;
int86(51,&inregs,&outregs);
return outregs.x.bx>0;
}
int getbutjmou( void ) {
union REGS inregs,outregs;
inregs.x.ax=5;
inregs.x.bx=1;
int86(51,&inregs,&outregs);
return outregs.x.bx>0;
}
void setresolmou( int k ) {
double valt;
int i = k-Resolmou;
if(i>0)
valt=1<<i;
else
valt=1/((double)((int) 1 << (-i)));
Mostmoux = Mostmoux*valt;
Mostmouy = Mostmouy*valt;
Resolmou = k;
}