Extend any 3d format by abusing node-names to store data!
It works by serializing data into node-names in the scene hierarchy.
This is about as heretical as it sounds, but it works, very well.
Early in development version, do not use productively!
Install it using the VRChat Creator Companion: https://squirrelbite.github.io/vpm/
You can also install it using UPM by selecting 'Add Package from git URL'.
Alternatively clone this repository into a Unity project's Assets
folder.
Find the Blender counterpart here
Issues, discussions & PRs welcome! ⭐ Star this repo if you love heresy! ⭐
The content of the NNA
and AVA/Common
folders is licensed under MPL-2.0.
The remaining content of the AVA
folder is licensed under MIT.