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reset (comes from the common signal RES3.3 from the power supply)
PIO
/CS0
output
Select PIO on the sub bus. Only one device can be connected to the bus at a time to avoid bus conflicts. This is controlled by the signals in the "CS" (chip select) group.
DREQ5
input
PIO DMA
DACK5
output
PIO DMA
/INTIN10
combined with controllers/memory cards and PIO (common interrupt signal)
SIO
RXD1
TXD1
/DSR1
/DTR1
/CTS1
/RTS1
conventional serial interface
Controllers/memory cards
/SCK0
timing for controllers (?)
RXD0
TXD0
/DSR0
/DTR0A
/DTR0B
serial interface. DTR has two pins because we have two ports for controllers/memory cards (Port A and Port B); Represents a variation of the SIO.
DRAM
DD
inout
32-bit DRAM data bus. Designed for data transfer between CPU and DRAM
DA
output
13 bit DRAM Address bus. The CPU sets the address to access the DRAM;
/DWE
output
0: DRAM write enable
/DRAS0
output
/DRAS1
output
/DCAS0
output
/DCAS1
output
/DCAS2
output
/DCAS3
output
refresh
ROM BIOS + Sub Bus
/CS2
output
Connect the ROM to the Sub bus. Direct data exchange (OE) is enabled if the read enable signal (/SRD) is active
/SWR0, /SWR1
output
Sub bus write enable. SWR0 is for internal devices, as well as for PIO, but SWR1 is exclusive to PIO for some reason
/SRD
output
Sub bus read enable. The ROM is connected to the sub bus.
SA
output
24-bit Sub address bus
SD
inout
16-bit Sub data bus
GPU Interface
VD
inout
32-bit data bus, connected to Main bus
VA2
output
address bus, 1-bit :) The thing is that the GPU only has two 32-bit registers (GP0/GP1), therefore one address line is enough for addressing them
/VRD
output
0: Video read enable
/VWR
output
0: Video write enable
/CS7
output
Select GPU
DREQ2
input
GPU DMA
DACK2
output
GPU DMA. When a direct memory access controller is used to transfer data, the GPU sends a bus-capture request signal by setting the logic low on the GPUDREQ pin. Upon receiving such a request, the processor releases the buses, signaling this by setting a low logic level on the GPUDACK output
/INTIN0
input
GPU VBLANK interrupt signal
TCLK0
input
comes out of the GPU PCK (pixel clock) pin, can be used as Root Counter 0 (point counter)
TCLK1
input
comes out from GPU HBLANK pin, can be used as Root Counter 1 (horizontal line counter)
/INTIN1
input
general interrupt of the GPU (can be caused by sending a special command to the GPU, but as far as I know is not used in games)
CD-Controller Interface
/CS5
output
Select CD-controller
/INTIN2
input
interrupt from CD-controller
SPU Interface
/CS4
output
Select SPU
/INTIN9
input
interrupt from SPU
/DREQ4
input
SPU DMA
DACK4
output
SPU DMA
Test/Misc
/CSHTST
Unknown
/RC_NET
Unknown
Terminal Schematics
Below is a schematic of all the terminal designs.
⚠️ Put the section in order, deassociate the terminal from the names (DD/DA), assemble all the topology of all the terminal designs.
Output Terminal
The pin has 1 wire (the actual address bit).
The pin is simple. First the DA is fed to the push-pull inverter chain, for pre-amplification:
Then the value in inverted form is fed to the power inverter, which goes straight to the pin.
The picture shows only one half of the "comb" of the inverter, the other half didn't make it into the slides the decapper did. The approximate design of the inverter is the same as the DD bus pin, except that there is no input wire and no ESD.
Inout + TriState Terminal
The DD bus inner pins are routed to 6 ports:
WR=1 when write cycle (CPU outputs data outward)
RD=1 when reading loop (CPU gets data outward). I'm not quite sure what it is RD, it could be for example the RES=1 reset signal or something else that keeps the bus from working outward. Anyway, the bus only works outward when the combination ab = 10.
CPU/DD(n): data to output to the bus
DD(n)/CPU: read data
e/f: the purpose is not yet clear. These lines connect the pins one by one (F comes from the previous pin and E goes to the F input of the next one). The very first F and the very last E go somewhere far into the depths of the CPU. Probably some kind of dirty circuit, to check the input data for 0.
Note: not all transistors are used in the amplifier "comb" at the output, most are disconnected. Also, the input hose connects to some demonic pieces of diffusion with the transistors disconnected, most likely this is static protection (ESD). Another ESD element is an inverter with no output (diode?)