This is a provisional repository for prototyping the new build scripts for
enso
repository. As the code stabilizes and is cleaned, it should be merged
into the enso
repository.
- Written in Rust.
- Portable. Works on any platform that Enso targets.
- Do not duplicate functionality that is already available in tools being part of our tech stack.
- Supports both developers and CI use-cases (and environments). Developers can call it locally to do anything that CI does.
- Does not require much setup work. Where feasible sets things up for the user.
- Can be built locally from sources. Building yields artifacts.
- Artifacts are self-contained to a single filesystem directory.
- Artifacts can be downloaded from a remote location rather than built with the same effect.
- Can contain other targets.
- Artifacts can be platform-specific.
- Artifacts must be releasable as CI run artifacts or release assets.
While the script is invoked using cargo run
, the convenience run
script is provided in the repository root.
The general usage form is:
./run <command> [options]
The command itself is usually a combination of target name and subcommand, like ide build
or backend test
.
At every layer, the --help
command can be used to get more information. Note that the information depends on the command, so running ./run --help
will not give you the same information as ./run ide --help
nor ./run ide build --help
.
IDE is the top level target for our project. It consists of GUI
and Backend
targets.
Sources consist mostly of TS code for the Electron client and packaging.
Artifacts are platform specific and consist of the single image file.
GUI is the front-end part of the project. It consists of WASM
target.
Sources consist mostly of TS code for the web page that embeds the WASM
binaries.
Artifacts are portable across the platforms and consist of the web page that can be served either using Electron client (as IDE does) or using a web server (like the Cloud version of Enso).
This is the core of GUI, written in Rust. It has no external dependencies.
Artifacts are portable across the platforms and consist of the single WASM binary accompanied by the JS snippets and glue.
Backend is the back-end part of the project, as seen from the IDE perspective. It contains a Project Manager bundle that includes:
- Project Manager native image;
- Enso Engine distribution (with the Standard Library);
- GraalVM distribution.
These components are not represented as "Targets" (in terms of build script) but could be and likely will be in the future.