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TODO
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[X] Remove creative mod, give_initial_stuff
* Remove checks for singleplayer, damage, etc
* Poisen function really should kill at <1 hp
[X] Poisen hud icon is bread, but needs to be drumstick
* Last I knew, cotton broke on minerals
* Cotton is string, and should be renamed. Cotton, apparently, has med-
icinal purposes.
* FIX itemdrop (haha, dropping results in insta-pickup) -- Still needs
sound plop on click-pickup.
* Nametag should send text fields on enter key press. Currently, pressing
the "Proceed" button is required in order to have an effect.
* Backpack from Kalite.
* Axe crafts in either direction
[X] Fix hard clay groups.
* Verify all other groups.
* Right clicking with some craftitems doesn't looks for def at pointed thing.
[X] Find the hidden goodies (papyrus, cotton, etc) in dungeon loot and ruins
* Cactus, desert stone? ... (Whatever items pre-exist in source files.)
* Walls are group stone=1, and this I can probably not remove, as I am lead
to believe that this is required for NDT_CONNECTED
However, I now notice that its group is actually stone=2, so it is
possible that this could be adjusted in, for example, the furnace
recipe? Or not, because recipes use only group:item, and not a rating.
[Move to BUGS?]
* Flush out unused assets, like hud_new.png used by the item wheel hud.
[X] Check wieldhand.png, it appears the wrong one is being used.
* Ensure no duplicate textures exist, or are overriding one another.
--
WASTELAND
--
* Move textual files out of repo, except for LICENSE.txt and README.txt
* Fix WTFPL
--
BEDS
--
* Sleeping should restore at least some of the players health.
--
DEFAULT
--
* Swap old, unanimated furnace for new nodetimer furnace (!)
* Update sign fields handling (but keep signlike drawtype)
* Remove all unncessary aliases
--
CREATURES
--
* Somehow ensure chickens and sheep, or tamed mobs, stay inside fenced areas.
--
PROTECTOR
--
* Fix silly crafting recipe.
--
CRAFTGUIDE
--
* Ensure no unknown recipes exist
* Hide uninteresting recipes, like stairs/slabs [?]
--
DYE
--
* Update dye mod, remove unknown recipes
--
MISC
--
* Add cozy in some manner, and restore health when laying, just as in bed
or somehow incorporate all of this "resting" and merge it all together.
* Investigate other interesting BlockMen mods like pyramids and mines.
What is landscape?
--------
AMBIENCE
--------
* Try and improve the sound quality while still minimizing file size
* Remove unneeded sounds
* Add sounds specific to Wasteland environment/atmosphere