diff --git a/src/ActionGameCore/Assets/Interactions.meta b/src/ActionGameCore/Assets/Interactions.meta new file mode 100644 index 0000000..d28985a --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e934bd5ed4d5f7042a4fa195a3cf1a5a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/CHANGELOG.md b/src/ActionGameCore/Assets/Interactions/CHANGELOG.md new file mode 100644 index 0000000..5fb4ed5 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/CHANGELOG.md @@ -0,0 +1,5 @@ +# Changelog + +## [0.4.0] - 2024-03-04 +### Added +- Add intaract system, event and button. diff --git a/src/ActionGameCore/Assets/Interactions/CHANGELOG.md.meta b/src/ActionGameCore/Assets/Interactions/CHANGELOG.md.meta new file mode 100644 index 0000000..d3e02b1 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/CHANGELOG.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8dc17269566e46a4da6cce920dee3e2b +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/README.md b/src/ActionGameCore/Assets/Interactions/README.md new file mode 100644 index 0000000..c05542e --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/README.md @@ -0,0 +1,31 @@ +# Interactions +このパッケージは、カメラの中心にあるオブジェクトを検知し、プレイヤーが操作できるようにします。(例:電気のスイッチや棚の引き出し) + +また、オブジェクトを見た時に"Eキーで開ける"などの文字を出せる仕組みも実装予定です。 + + +# 注意 +新InputSystemに対応しており、旧InputManagerは未対応です。 + +# インポート +UPMを使用して必要なパッケージをインポートできます。 +1. InputSystemパッケージをインポートします。 +1. このInteractionsパッケージをインポートします。 +``` +https://github.com/eviltwo/ActionGameCore.git?path=src/ActionGameCore/Assets/Interactions +``` + +# 初期設定 +1. InputActionAssetを作成し、その中に"Interact"というActionを作ります。 + - キーボードの"E"キーを割り当てます。 +1. メニューの"GameObject > Create Empty"で空オブジェクトを作成し、 `InteractRaycaster` と `InteractSystem` コンポーネントをアタッチします。 +1. `InteractSystem` のInteractActionReferencesに"Interact"を設定します。 + +# 3Dボタン +1. CubeなどのColliderが付いているオブジェクトを作成し、 `Button3D` コンポーネントをアタッチします。 + - InteractEventに任意の関数を設定します。 + - 例えば、CubeのGameObjectのSetActiveを設定します。 +1. ゲームを再生し、Cubeを見ながら"E"を押します。Cubeが消えるなど意図通りの関数が実行されたら完了です。 + +# Change log +[CHANGELOG.md](CHANGELOG.md) \ No newline at end of file diff --git a/src/ActionGameCore/Assets/Interactions/README.md.meta b/src/ActionGameCore/Assets/Interactions/README.md.meta new file mode 100644 index 0000000..b6abb7d --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/README.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 7cdaa8a8cde8dac4e99d742280e11e17 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts.meta b/src/ActionGameCore/Assets/Interactions/Scripts.meta new file mode 100644 index 0000000..9cc6e18 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 91a8afb2ef01c7e43a5f2ac166c0d1d5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime.meta new file mode 100644 index 0000000..547d068 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f9e17facc2974f94c9d2266569a6a1aa +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder.meta new file mode 100644 index 0000000..33ecb68 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f677388d4f68ccd4e899bf0b642d4397 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs new file mode 100644 index 0000000..93526d1 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs @@ -0,0 +1,61 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace Interactions +{ + /// + /// Interact object finder for FPS game. + /// + public class InteractCameraRaycaster : InteractObjectFinder + { + [SerializeField] + public Camera Camera = null; + + [SerializeField] + public float MaxDistance = 10.0f; + + [SerializeField] + public LayerMask LayerMask = -1; + + private readonly RaycastHit[] _hitBuffer = new RaycastHit[50]; + + private class DistanceComparer : IComparer + { + public int Compare(RaycastHit x, RaycastHit y) + { + return x.distance.CompareTo(y.distance); + } + } + + private readonly DistanceComparer _distanceComparer = new DistanceComparer(); + + private void Reset() + { + Camera = Camera.main; + } + + public override void Find(List resultAppendList) + { + if (Camera == null) + { + return; + } + + var ray = new Ray(Camera.transform.position, Camera.transform.forward); + var dist = Camera.farClipPlane; + var hitCount = Physics.RaycastNonAlloc(ray, _hitBuffer, dist, LayerMask); + + if (hitCount > 1) + { + Array.Sort(_hitBuffer, 0, hitCount, _distanceComparer); + } + + for (int i = 0; i < hitCount; i++) + { + var hit = _hitBuffer[i]; + resultAppendList.Add(hit.collider.gameObject); + } + } + } +} diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs.meta new file mode 100644 index 0000000..00abd5d --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractCameraRaycaster.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: aa936fe9683fb8e45a5b2a6e525c66a2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs new file mode 100644 index 0000000..96c4378 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs @@ -0,0 +1,20 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace Interactions +{ + public abstract class InteractObjectFinder : MonoBehaviour + { + protected virtual void OnEnable() + { + InteractObjectFinderManager.Add(this); + } + + protected virtual void OnDisable() + { + InteractObjectFinderManager.Remove(this); + } + + public abstract void Find(List resultAppendList); + } +} diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs.meta new file mode 100644 index 0000000..5574035 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinder.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5c434b5072a268845879099bd856cf1a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs new file mode 100644 index 0000000..6e474d6 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs @@ -0,0 +1,24 @@ +using System.Collections.Generic; + +namespace Interactions +{ + public static class InteractObjectFinderManager + { + private static readonly List _finders = new List(); + + public static void Add(InteractObjectFinder objectFinder) + { + _finders.Add(objectFinder); + } + + public static void Remove(InteractObjectFinder objectFinder) + { + _finders.Remove(objectFinder); + } + + public static IReadOnlyList GetObjectFinders() + { + return _finders; + } + } +} diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs.meta new file mode 100644 index 0000000..3160b03 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/IntaractObjectFinder/InteractObjectFinderManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c2462a1323c46744ca5363b579f33217 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs new file mode 100644 index 0000000..ab6bae7 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs @@ -0,0 +1,15 @@ +namespace Interactions +{ + public interface IInteractHandler + { + string InputActionNameFilter { get; } + + void OnInteract(InteractEventData eventData); + } + + public class InteractEventData + { + public string InputActionName { get; set; } + public IInteractHandler InteractedObject { get; set; } + } +} diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs.meta new file mode 100644 index 0000000..4523cbe --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractEvents.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ce16727b98b6f5844825ab8f156d99c8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs new file mode 100644 index 0000000..57222a3 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs @@ -0,0 +1,72 @@ +#if SUPPORT_INPUTSYSTEM +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.InputSystem; + +namespace Interactions +{ + public class InteractSystem : MonoBehaviour + { + [SerializeField] + private InputActionReference[] _interactActionReferences = null; + + [Serializable] + public class ButtonInteractEvent : UnityEvent { } + + [SerializeField] + public ButtonInteractEvent InteractEvent; + + private List _findBuffer = new List(); + + private List _pointerOverInteractables = new List(); + + public IReadOnlyList PointerOverInteractables => _pointerOverInteractables; + + private void Update() + { + _findBuffer.Clear(); + var finders = InteractObjectFinderManager.GetObjectFinders(); + var finderCount = finders.Count; + for (int i = 0; i < finderCount; i++) + { + var finder = finders[i]; + finder.Find(_findBuffer); + } + + _pointerOverInteractables.Clear(); + if (_findBuffer.Count > 0) + { + var result = _findBuffer[0]; + result.gameObject.GetComponents(_pointerOverInteractables); + } + + var actionCount = _interactActionReferences.Length; + for (int i = 0; i < actionCount; i++) + { + var action = _interactActionReferences[i]?.action; + if (action != null && action.WasPressedThisFrame()) + { + var handlerCount = _pointerOverInteractables.Count; + for (int j = 0; j < handlerCount; j++) + { + var interactable = _pointerOverInteractables[j]; + var filter = interactable.InputActionNameFilter; + if (string.IsNullOrEmpty(filter) || filter == action.name) + { + var eventData = new InteractEventData + { + InputActionName = action.name, + InteractedObject = interactable, + }; + interactable.OnInteract(eventData); + InteractEvent?.Invoke(eventData); + } + } + } + } + } + } +} +#endif diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs.meta new file mode 100644 index 0000000..297dd34 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractSystem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 96ecfb51205f9f04d8db82d9419d5e2e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects.meta new file mode 100644 index 0000000..148feff --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 20c2e4b075eff574fb1dd6750131d575 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs new file mode 100644 index 0000000..2dc10af --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs @@ -0,0 +1,25 @@ +using System; +using UnityEngine; +using UnityEngine.Events; + +namespace Interactions +{ + public class Button3D : MonoBehaviour, IInteractHandler + { + [SerializeField] + public string InteractActionNameFilter = "Interact"; + + public string InputActionNameFilter => InteractActionNameFilter; + + [Serializable] + public class ButtonInteractEvent : UnityEvent { } + + [SerializeField] + public ButtonInteractEvent InteractEvent; + + public void OnInteract(InteractEventData eventData) + { + InteractEvent?.Invoke(eventData); + } + } +} diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs.meta new file mode 100644 index 0000000..22d1011 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/InteractableObjects/Button3D.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7c225b32f2c2d404fa19dc345b0432ab +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef new file mode 100644 index 0000000..1a01674 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef @@ -0,0 +1,22 @@ +{ + "name": "Interactions", + "rootNamespace": "", + "references": [ + "GUID:75469ad4d38634e559750d17036d5f7c" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": false, + "defineConstraints": [], + "versionDefines": [ + { + "name": "com.unity.inputsystem", + "expression": "", + "define": "SUPPORT_INPUTSYSTEM" + } + ], + "noEngineReferences": false +} \ No newline at end of file diff --git a/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef.meta b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef.meta new file mode 100644 index 0000000..1a6d610 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/Scripts/Runtime/Interactions.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0e2bc141941deae43a2948e1b62e9527 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Interactions/package.json b/src/ActionGameCore/Assets/Interactions/package.json new file mode 100644 index 0000000..267b96e --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/package.json @@ -0,0 +1,21 @@ +{ + "name": "com.eviltwo.interactions", + "displayName": "Interactions", + "version": "0.4.0", + "unity": "2022.3", + "description": "Eye interaction for 3D objects.", + "author": { + "name": "DAIKI(eviltwo)", + "url": "https://github.com/eviltwo" + }, + + "keywords": [ + "Action", + "FPS", + "Camera", + "Interact" + ], + + "dependencies": { + } +} \ No newline at end of file diff --git a/src/ActionGameCore/Assets/Interactions/package.json.meta b/src/ActionGameCore/Assets/Interactions/package.json.meta new file mode 100644 index 0000000..e4c1899 --- /dev/null +++ b/src/ActionGameCore/Assets/Interactions/package.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: cbe70a9a378b8c34d819dc8348bd7e4c +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/ActionGameCore/Assets/Samples/Data/SampleInputActions.inputactions b/src/ActionGameCore/Assets/Samples/Data/SampleInputActions.inputactions index e4e7f53..06c4d99 100644 --- a/src/ActionGameCore/Assets/Samples/Data/SampleInputActions.inputactions +++ b/src/ActionGameCore/Assets/Samples/Data/SampleInputActions.inputactions @@ -31,6 +31,15 @@ "processors": "", "interactions": "", "initialStateCheck": false + }, + { + "name": "Interact", + "type": "Button", + "id": "a9184fe7-0a0d-4ecd-b3ca-6bd4b33c127b", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false } ], "bindings": [ @@ -220,6 +229,28 @@ "action": "Jump", "isComposite": false, "isPartOfComposite": false + }, + { + "name": "", + "id": "7d9df163-8ff0-4b4e-a771-2c48d6466f1c", + "path": "/buttonEast", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Interact", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e5f05e74-c33c-4678-a2c2-68ad27744c03", + "path": "/e", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Interact", + "isComposite": false, + 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