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MapIconsSettings.cs
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MapIconsSettings.cs
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using ExileCore.Shared.Attributes;
using ExileCore.Shared.Interfaces;
using ExileCore.Shared.Nodes;
namespace MinimapIcons
{
public class MapIconsSettings : ISettings
{
[Menu("Draw Monster")]
public ToggleNode DrawMonsters { get; set; } = new ToggleNode(true);
[Menu("Z for text")]
public RangeNode<float> ZForText { get; set; } = new RangeNode<float>(-10, -50, 50);
public ToggleNode DrawOnlyOnLargeMap { get; set; } = new ToggleNode(true);
public ToggleNode MultiThreading { get; set; } = new ToggleNode(false);
public ToggleNode DrawNotValid { get; set; } = new ToggleNode(false);
public ToggleNode DrawReplacementsForGameIconsWhenOutOfRange { get; set; } = new ToggleNode(true);
public ToggleNode IgnoreFullscreenPanels { get; set; } = new ToggleNode(false);
public ToggleNode IgnoreLargePanels { get; set; } = new ToggleNode(false);
public ToggleNode Enable { get; set; } = new ToggleNode(true);
}
}