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Feature request: support for Path2D #173
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I suspect that this could be relatively easy to add, since the Path2D API looks rather small. Unfortunately, I don't have the capacity to do any of this, but I'm happy to review pull requests. |
Thanks for your super quick reply. Understandable -- I know the feeling! As an alternative, I'm trying to use batch.StoreAsync(string path). However, this just gives me a black canvas if I try to pass an SVG like
Should the path be defined with a different syntax than SVG? |
Have a look at the sample code: The option to draw a path with a string argument is for referencing a path object by name. SVG is therefore not compatible here. |
It would be useful to be able to use a Path2D. Any chance this can be added?
Thanks for making such a great canvas wrapper!
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