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Add back the Previewer panel code to the repository.
Built-in PBR rendering. Most WebGL (i.e. ThreeJS, Babylon) libraries now use PBR shaders by default, so getting at least a basic version working should be easy.
Make sure the final rendering is still gamma correct.
Make use of the new export engine for additional performance.
Support for more mesh formats: OBJ, FBX, GLTF (more?). It seems ThreeJS now offers loaders for most formats, including FBX.
Auto-refresh preview when changes are made to the document.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: