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Due to the way lua bytecode works it doesn't have to define the usage of a local variable, unlike Lua script. This causes some issues when decompiling as the definition is not there, making the decompiled script invalid.
The text was updated successfully, but these errors were encountered:
Due to the way lua bytecode works it doesn't have to define the usage of a local variable, unlike Lua script. This causes some issues when decompiling as the definition is not there, making the decompiled script invalid.
The text was updated successfully, but these errors were encountered: