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SyncAnimator.h
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SyncAnimator.h
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/*********************************************************************
*
* File Name: SyncAnimator.h
*
* Description: Synchroniously moves through light string and animator
* at the same time
*
* Date Created: Sep 24, 2011
*
* Revision History:
*
* NNN - MMM YY - Name - Change
*
* Copyright (C) 2011, Erissoft
*
* This file is part of Erissoft GE CE Lights Controller
*
* GE CE Lights Controller is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*********************************************************************/
#ifndef __GE_CE_WRITER_SYNC_ANIMATOR_H__
#define __GE_CE_WRITER_SYNC_ANIMATOR_H__
#include <Color.h>
#include <LightAnimator.h>
#include <TrackAnimator.h>
namespace ESoft {
namespace GECEWriter {
class SyncAnimator : public TrackAnimator {
public:
SyncAnimator(uint8_t track, uint8_t lightCount, LightAnimator *animator,
uint8_t startLight = 0)
: TrackAnimator(track, lightCount), animator_(animator),
startLight_(startLight) {
curLight_ = startLight;
}
~SyncAnimator() { delete animator_; }
bool isDone() { return curLight_ >= lightCount_ || animator_->isDone(); }
void reset();
protected:
Light getLight_();
private:
LightAnimator *animator_;
const uint8_t startLight_;
};
}
}
#endif //__GE_CE_WRITER_SYNC_ANIMATOR_H__