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Makefile
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Makefile
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BUILD_DIR = build
DEBUG_DIR = build-test
XCODE_BUILD_DIR = build-xcode
XCODE_DEBUG_BUILD_DIR = build-xcode-test
# The release target will perform additional optimization
.PHONY : release
release: $(BUILD_DIR)
cd $(BUILD_DIR); \
cmake -DCMAKE_BUILD_TYPE=Release ..
# Create xcode project
# You can then build within XCode, or using the commands:
# xcodebuild -configuration Debug
# xcodebuild -configuration Release
.PHONY : xcode
xcode: $(XCODE_BUILD_DIR)
cd $(XCODE_BUILD_DIR); \
cmake -G Xcode ..
# Xcode debug variant
.PHONY : xcode-test
xcode-test: $(XCODE_DEBUG_BUILD_DIR)
cd $(XCODE_DEBUG_BUILD_DIR); \
cmake -G Xcode -DTEST=1 ..
# test target enables CuTest unit testing
.PHONY : test
test: $(DEBUG_DIR)
cd $(DEBUG_DIR); \
cmake -DTEST=1 -DCMAKE_BUILD_TYPE=Debug ..
# Use astyle to format source code
.PHONY : astyle
astyle:
astyle --options=.astylerc -q --recursive "src/*.h" "src/*.c"
# Generate a list of changes since last commit to 'master' branch
.PHONY : CHANGELOG
CHANGELOG:
git log master..develop --format="* %s" | sort | uniq > CHANGELOG-UNRELEASED
# Create build directory if it doesn't exist
$(BUILD_DIR): CHANGELOG
-mkdir $(BUILD_DIR) 2>/dev/null
-cd $(BUILD_DIR); rm -rf *
# Create debug directory if it doesn't exist
$(DEBUG_DIR): CHANGELOG
-mkdir $(DEBUG_DIR) 2>/dev/null
-cd $(DEBUG_DIR); rm -rf *
# Build xcode directories if they don't exist
$(XCODE_BUILD_DIR): CHANGELOG
-mkdir $(XCODE_BUILD_DIR) 2>/dev/null
-cd $(XCODE_BUILD_DIR); rm -rf *
$(XCODE_DEBUG_BUILD_DIR): CHANGELOG
-mkdir $(XCODE_DEBUG_BUILD_DIR) 2>/dev/null
-cd $(XCODE_DEBUG_BUILD_DIR); rm -rf *
# Clean out the build directory
.PHONY : clean
clean:
rm -rf $(BUILD_DIR)/*;