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Q: page-cross behaviour on 6502 SHY opcode #66
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Hmm ok, I'm currently "mentally tuned out" from emulator coding so I don't quite remember why I coded it that way. But you're right, this seems to be a bug (it definitely behaves differently than visual6502). Looks like this is a side effect of the code generation which assumes that the abs,X addressing mode works like in regular instructions, which doesn't seem to be the case here. To my defense, I didn't care much about the undocumented instructions which are marked as "unstable", because I expected that such unstable instructions would never be useful in regular code anyway (different from the "stable" undocumented instructions which might be useful). |
indeed, it seems in visual6502 Y influences not only the value, but also the location being written to, contrary to all documentation i've encountered.
thanks, good to know. i'll let you know i f i figure out the exact algorithm matching the behaviour of visual6502. |
ok, i figured out the behaviour that makes blargg test 6 pass, as well as being seemingly identical to visual6502 remix. so maybe the behaviour isn't that unstable after all. my code for shy is u8 data = Y & (op.pb[1]+1);
addr = (op.pb[0] + X)&0xff;
addr |= data << 8;
CPU_WRITE_N(&data, addr, 1); where op.bp are the bytes immediately following the opcode, so in the above example pb[0] is 0xfe and pb[1] is 2. |
i'm using your m6502 to verify accurateness of the 6502 emu i'm writing and encountered this cornercase in blargg NES cpu testsuite:
PC:0200 S:90 A:ff X:02 Y:01 nvTBdizc O:9c @shy $02fe, x
m6502 writes to 0x300 upon encountering this instruction, and i believe the original intent of the code (and also what i observe in visual6502 remix) is to write to 0x200 instead.
the 3rd cycle actually does the expected page-cross wrap, and a read happens on 0x200, however AD isn't set to this address, instead the 4th cycle uses again 0x2fe and adds X again for the write (this time without page-cross wrap), resulting in a write to 0x300.
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