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WzFile.h
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WzFile.h
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//////////////////////////////////////////////////////////////////////////////
// This file is part of the PharaohStroy MMORPG client //
// Copyright ?2016-2017 Prime Zeng //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include <memory>
#include "WzNode.h"
#include <string>
namespace WzFile{
extern WzNode base, character, effect, etc, item, map, mob, morph, npc, quest, reactor, skill, sound, string, tamingmob, ui;
auto loadAll(const std::string &path) -> void;
};