Skip to content

Latest commit

 

History

History
16 lines (12 loc) · 1019 Bytes

CHANGELOG.md

File metadata and controls

16 lines (12 loc) · 1019 Bytes

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.

[6.0.0] - 2024-07-04

Removed

  • Removed RollbackNodes. This feature is completely cut from the package, since nobody used it.

Changed

  • Execute(long time) is changed to Execute(float deltaTime). Time parameter now has different semantics. It's Time.deltaTime rather Time.realTimeSinceStartup. Executing your tree should be like behaviorTree.Execute(Time.deltaTime);.
  • Renamed all standard nodes so they don't end with a Node word, as well as other similar renames to reduce constructor code length.
  • Disabled NoEngineReferences option in assembly settings since it only made debugging more difficult.

[6.0.0] https://github.com/forcepusher/com.bananaparty.behaviortree/compare/5.2.0...6.0.0