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I want to write a game engine, which is a route for the future.
Because most of engines are offscreens, which is very easy for fre. I can write a canvas render, and then canvas is used as background layer, and then DOM is used as entity layer.
At the same time, maybe I need to write an ECS-based game engine, while fre canvas only provides simple entities drawing, and Another framework for systems and components.
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I want to write a game engine, which is a route for the future.
Because most of engines are offscreens, which is very easy for fre. I can write a canvas render, and then canvas is used as background layer, and then DOM is used as entity layer.
At the same time, maybe I need to write an ECS-based game engine, while fre canvas only provides simple entities drawing, and Another framework for systems and components.
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