Releases: fuse-open/fuselibs
Releases · fuse-open/fuselibs
Fuselibs 1.11.1
Changes since v1.11.0
Dependencies
- Fixed issues when downloading dependencies from files.fusetools.com. The dependencies are now moved to nuget.org.
Fuselibs 1.11.0
Changes since v1.10
Fuse.Camera
- Updated with new file permission requirements for newer androids.
- Catered for out of memory error.
- Post photo capture - rotation fix: If out of memory, won't crash but will downsize image to fit memory before adjusting rotation.
- Fixed android app name.
Fuse.Scripting.JavaScript
- Upgrade V8 to 6.9.427.23 on Android.
Other news
- Switched to NPM for distribution.
Fuselibs 1.10.0-rc1
Changes since v1.9
Experimental.TextureLoader
- Added a set of overloads that return the texture object directly instead of passing the texture via callbacks. The old callback-based overloads are deprecated.
Fuse.Controls.WebView
- Improves WebView to handle
mailto:
,sms:
, andtel:
special URLs supported by system apps on Android and iOS.
Fuse.LocalNotifications
- Fix bug on iOS where an app is launched (not restored) from a notification and the notification isn't delivered.
Fuse.Controls.DatePicker
- Fixed bug which caused dates not to be selectable if the control was inside a WhileTrue on iOS.
Fuse.Deprecated.CameraView
- This obsolete package has been removed. All functionality should be present in
Fuse.Controls.CameraView
instead.
Camera
- New feature:
checkPermissions()
- Check if your app has access to the camera. - New feature:
requestPermissions()
- Request permission to access the camera. In iOS, if the user has previously denied access this function will redirect them to your app settings in their iPhone / iPad.
CameraRoll
- New feature:
checkPermissions()
- Check if your app has access to the gallery. - New feature:
requestPermissions()
- Request permission to access the gallery. In iOS, if the user has previously denied access this function will redirect them to your app settings in their iPhone / iPad.
Fuselibs 1.9.0
Changes since v1.8
Android Layout
- Fixed an issue causing an empty (
Size
= 0) layout to be performed on Android during app startup.
ScrollView
- Implement support for horizontal scrolling in ScrollViews inside a
NativeViewHost
on Android
Color Expressions
- Added the functions
darken
,lighten
,saturate
,desaturate
,scaleSaturation
,scaleLightness
andadjustHue
for improved color handling in UX expressions. - Added the functions
rgbaToHsla
andhslaToRgba
for color conversions in UX expressions.
Diagnostics
- Improved diagnostics to provide UX source location on several kinds of errors.
DotNet/Preview Gradients
- Gradient rendering in preview previously had some limitations in the ranges of
StartPoint
andEndPoint
it could accept. This has been fixed: points inside and outside of the element render correctly now.
EdgeNavigator
- Changed
NavigateToggle
to work without aNavigationContext
and remove some potential errors.
LayoutMaster
- Fixed a redundant layout invalidation when
Element.LayoutMaster
is changed. This would result in brokenLayoutAnimation
as multiple layouts could be triggered by aChange
.
Layout
- Fixed invalid layout caching when a relative container size changed. This affected
ScrollView
andDockPanel
, in particular it may have resulted in stale sizes when the keyboard appeared, or orientation changed.
MapView
- Fixed a crash when tapping the user's current location on iOS.
- Fixed incorrect zoom factor changes when the location changed on iOS.
Router
- Deprecated the
GoUp
behavior which causes unexpected behavior and defects. This fixes an issue of pressing the hardware back button at the root state (on Android). The old behavior can be had by settingGoBackBehavior="GoBackAndUp"
on the router, but be aware it is deprecated and will be removed. - Added
Router.BackAtRootPressed
to allow intercepting a back button action on the root page.
Video
- Fixed issue where
Video
on Android could end up not finding the rotation metadata on its video source - Fixed issue where
Video
on iOS could render incorrect on some rotations - Removed size flip in
VideoVisual
, looks like this used to work due to bug dependency. But the native video players flip the size themselves. - Add
VideoOrientationPage
to ManualTestApp, this page tests video with mp4 files with different rotations in their metadata section. - Use proper transforms for rotation in the video rendering code
WrapPanel / WrapLayout
- Fixed
WrapPanel
to update its layout when a layout property changes.
Fuse.Views
- Fixed a crash when pushing the back-button on Android.
Fuselibs 1.9.0-rc3
Changes since v1.9.0-rc2
Fuse.Views
- Fixed broken layout on Android
Changes since v1.8
Android Layout
- Fixed an issue causing an empty (
Size
= 0) layout to be performed on Android during app startup.
ScrollView
- Implement support for horizontal scrolling in ScrollViews inside a
NativeViewHost
on Android
Color Expressions
- Added the functions
darken
,lighten
,saturate
,desaturate
,scaleSaturation
,scaleLightness
andadjustHue
for improved color handling in UX expressions. - Added the functions
rgbaToHsla
andhslaToRgba
for color conversions in UX expressions.
Diagnostics
- Improved diagnostics to provide UX source location on several kinds of errors.
DotNet/Preview Gradients
- Gradient rendering in preview previously had some limitations in the ranges of
StartPoint
andEndPoint
it could accept. This has been fixed: points inside and outside of the element render correctly now.
EdgeNavigator
- Changed
NavigateToggle
to work without aNavigationContext
and remove some potential errors.
LayoutMaster
- Fixed a redundant layout invalidation when
Element.LayoutMaster
is changed. This would result in brokenLayoutAnimation
as multiple layouts could be triggered by aChange
.
Layout
- Fixed invalid layout caching when a relative container size changed. This affected
ScrollView
andDockPanel
, in particular it may have resulted in stale sizes when the keyboard appeared, or orientation changed.
MapView
- Fixed a crash when tapping the user's current location on iOS.
- Fixed incorrect zoom factor changes when the location changed on iOS.
Router
- Deprecated the
GoUp
behavior which causes unexpected behavior and defects. This fixes an issue of pressing the hardware back button at the root state (on Android). The old behavior can be had by settingGoBackBehavior="GoBackAndUp"
on the router, but be aware it is deprecated and will be removed. - Added
Router.BackAtRootPressed
to allow intercepting a back button action on the root page.
Video
- Fixed issue where
Video
on Android could end up not finding the rotation metadata on its video source - Fixed issue where
Video
on iOS could render incorrect on some rotations - Removed size flip in
VideoVisual
, looks like this used to work due to bug dependency. But the native video players flip the size themselves. - Add
VideoOrientationPage
to ManualTestApp, this page tests video with mp4 files with different rotations in their metadata section. - Use proper transforms for rotation in the video rendering code
WrapPanel / WrapLayout
- Fixed
WrapPanel
to update its layout when a layout property changes.
Fuse.Views
- Fixed a crash when pushing the back-button on Android.
Fuselibs 1.9.0-rc2
Changes since v1.9.0-rc1
Fuse.Views
- Fixed broken compilation due to a bad merge.
- Fixed a crash when pushing the back-button on Android.
Changes since v1.8
Android Layout
- Fixed an issue causing an empty (
Size
= 0) layout to be performed on Android during app startup.
ScrollView
- Implement support for horizontal scrolling in ScrollViews inside a
NativeViewHost
on Android
Color Expressions
- Added the functions
darken
,lighten
,saturate
,desaturate
,scaleSaturation
,scaleLightness
andadjustHue
for improved color handling in UX expressions. - Added the functions
rgbaToHsla
andhslaToRgba
for color conversions in UX expressions.
Diagnostics
- Improved diagnostics to provide UX source location on several kinds of errors.
DotNet/Preview Gradients
- Gradient rendering in preview previously had some limitations in the ranges of
StartPoint
andEndPoint
it could accept. This has been fixed: points inside and outside of the element render correctly now.
EdgeNavigator
- Changed
NavigateToggle
to work without aNavigationContext
and remove some potential errors.
LayoutMaster
- Fixed a redundant layout invalidation when
Element.LayoutMaster
is changed. This would result in brokenLayoutAnimation
as multiple layouts could be triggered by aChange
.
Layout
- Fixed invalid layout caching when a relative container size changed. This affected
ScrollView
andDockPanel
, in particular it may have resulted in stale sizes when the keyboard appeared, or orientation changed.
MapView
- Fixed a crash when tapping the user's current location on iOS.
- Fixed incorrect zoom factor changes when the location changed on iOS.
Router
- Deprecated the
GoUp
behavior which causes unexpected behavior and defects. This fixes an issue of pressing the hardware back button at the root state (on Android). The old behavior can be had by settingGoBackBehavior="GoBackAndUp"
on the router, but be aware it is deprecated and will be removed. - Added
Router.BackAtRootPressed
to allow intercepting a back button action on the root page.
Video
- Fixed issue where
Video
on Android could end up not finding the rotation metadata on its video source - Fixed issue where
Video
on iOS could render incorrect on some rotations - Removed size flip in
VideoVisual
, looks like this used to work due to bug dependency. But the native video players flip the size themselves. - Add
VideoOrientationPage
to ManualTestApp, this page tests video with mp4 files with different rotations in their metadata section. - Use proper transforms for rotation in the video rendering code
WrapPanel / WrapLayout
- Fixed
WrapPanel
to update its layout when a layout property changes.
Fuse.Views
- Fixed a crash when pushing the back-button on Android.
Fuselibs 1.9.0-rc1
Changes since v1.8
Android Layout
- Fixed an issue causing an empty (
Size
= 0) layout to be performed on Android during app startup.
ScrollView
- Implemented support for horizontal scrolling in ScrollViews inside a
NativeViewHost
on Android
Color Expressions
- Added the functions
darken
,lighten
,saturate
,desaturate
,scaleSaturation
,scaleLightness
andadjustHue
for improved color handling in UX expressions. - Added the functions
rgbaToHsla
andhslaToRgba
for color conversions in UX expressions.
Diagnostics
- Improved diagnostics to provide UX source location on several kinds of errors.
DotNet/Preview Gradients
- Gradient rendering in preview previously had some limitations in the ranges of
StartPoint
andEndPoint
it could accept. This has been fixed: points inside and outside of the element render correctly now.
EdgeNavigator
- Changed
NavigateToggle
to work without aNavigationContext
and remove some potential errors.
LayoutMaster
- Fixed a redundant layout invalidation when
Element.LayoutMaster
is changed. This would result in brokenLayoutAnimation
as multiple layouts could be triggered by aChange
.
Layout
- Fixed invalid layout caching when a relative container size changed. This affected
ScrollView
andDockPanel
, in particular it may have resulted in stale sizes when the keyboard appeared, or orientation changed.
MapView
- Fixed a crash when tapping the user's current location on iOS.
- Fixed incorrect zoom factor changes when the location changed on iOS.
Router
- Deprecated the
GoUp
behavior which causes unexpected behavior and defects. This fixes an issue of pressing the hardware back button at the root state (on Android). The old behavior can be had by settingGoBackBehavior="GoBackAndUp"
on the router, but be aware it is deprecated and will be removed. - Added
Router.BackAtRootPressed
to allow intercepting a back button action on the root page.
Video
- Fixed issue where
Video
on Android could end up not finding the rotation metadata on its video source - Fixed issue where
Video
on iOS could render incorrect on some rotations - Removed size flip in
VideoVisual
, looks like this used to work due to bug dependency. But the native video players flip the size themselves. - Add
VideoOrientationPage
to ManualTestApp, this page tests video with mp4 files with different rotations in their metadata section. - Use proper transforms for rotation in the video rendering code
WrapPanel / WrapLayout
- Fixed
WrapPanel
to update its layout when a layout property changes.