You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
While I'm sure many people here already know the basics of pulse audio, I wonder if it would help people if there was documentation on the basics of pulseaudio and some basic use cases. I think a lot of people are intimidated by pulseaudio, and this gui is an amazing tool to show people its usefulness. A lot of resources for pulse are quite dense and intimidating for newer users, for instance. If such documentation is welcome, I am happy to have a go at writing it.
Things that I would consider for the basics of pulseaudio are explaining what sinks, sources, sink inputs, source outputs, monitors are, and introduce the idea and usefulness of modules.
Things that I would consider for basic examples are:
changing associated sink of a program
playing media output through a mic
streaming everything you are hearing to a program
playing through multiple speakers
limit all audio to speakers (with pulseeffects)
Any suggestions are welcome.
The text was updated successfully, but these errors were encountered:
While I'm sure many people here already know the basics of pulse audio, I wonder if it would help people if there was documentation on the basics of pulseaudio and some basic use cases. I think a lot of people are intimidated by pulseaudio, and this gui is an amazing tool to show people its usefulness. A lot of resources for pulse are quite dense and intimidating for newer users, for instance. If such documentation is welcome, I am happy to have a go at writing it.
Things that I would consider for the basics of pulseaudio are explaining what sinks, sources, sink inputs, source outputs, monitors are, and introduce the idea and usefulness of modules.
Things that I would consider for basic examples are:
Any suggestions are welcome.
The text was updated successfully, but these errors were encountered: