You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Trying to build with Windows IL2CPP for Unity 2022.3.x.
I am intermittently getting this error during the activate step:
User *** logged in successfully
[UnityConnect::TryLogin] Request Succeeded.
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-ContainerAdministrator" failed because channel doesn't exist; code: "0x80000002"
[Licensing::Module] Successfully launched the LicensingClient (PId: 6364)
[Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-ContainerAdministrator" failed because channel doesn't exist; code: "0x80000002"
[Licensing::Module] Timed-out after 5.01s, waiting for channel: "LicenseClient-ContainerAdministrator"
IPC channel to LicensingClient doesn't exist; aborting
Exiting without the bug reporter. Application will terminate with return code 199Activation failed, with exit code 199
Bug description
Trying to build with Windows IL2CPP for Unity 2022.3.x.
I am intermittently getting this error during the activate step:
How to reproduce
Expected behavior
Build should succeed.
Additional details
#569 may be related.
The text was updated successfully, but these errors were encountered: