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Reference
demiurgosoft edited this page Nov 12, 2014
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###Types references Some types are defined in Don't Crush My Castle, here is a small reference to those types:
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log_type: enumeration with the different types of logs (comment,warning,err,fatal_error) defined in [Debug Log](Debug Log)
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tile_type: enumeration that defines the different kinds of tiles (cells in the map)(blocked,road,ground or special) defined on Tile
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tile_id: define the data type for a tile id (the id referenced in a tileset and tilemap), currently defined as int in Tileset
###Global Variables
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const string tmx_tiletype_property="tiletype"
defines the name of the property where the tile_type will be defined on a tmx file, defined in Tileset
###Other definitions
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